WPF layout (#3346)
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@@ -26,14 +26,14 @@ namespace Content.Client.GameObjects.EntitySystems.HealthOverlay
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CritBar = new HealthOverlayBar
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{
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Visible = false,
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SizeFlagsVertical = SizeFlags.ShrinkCenter,
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VerticalAlignment = VAlignment.Center,
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Color = Color.Red
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};
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HealthBar = new HealthOverlayBar
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{
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Visible = false,
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SizeFlagsVertical = SizeFlags.ShrinkCenter,
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VerticalAlignment = VAlignment.Center,
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Color = Color.Green
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};
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@@ -45,7 +45,7 @@ namespace Content.Client.GameObjects.EntitySystems.HealthOverlay
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{
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Texture = StaticIoC.ResC.GetTexture("/Textures/Interface/Misc/health_bar.rsi/icon.png"),
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TextureScale = Vector2.One * HealthOverlayBar.HealthBarScale,
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SizeFlagsVertical = SizeFlags.ShrinkCenter
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VerticalAlignment = VAlignment.Center,
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},
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CritBar,
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HealthBar
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