Feature/1754 kill player on body parts missing (#2014)

* Moved the uplink creation code to the PresetSuspicion.Start method to ensure uplink created when we give the traitor role
Moved the starting TC balance to cvars

* Added isVital flag for body parts
Automatically killing creature if last vital body part removed
Marked head as vital part
This commit is contained in:
creadth
2020-09-03 21:35:39 +03:00
committed by GitHub
parent 5f79d3e31d
commit b8bf100277
7 changed files with 50 additions and 38 deletions

View File

@@ -33,6 +33,7 @@
damageContainer: biologicalDamageContainer
resistances: defaultResistances
surgeryDataType: Content.Server.Body.Surgery.BiologicalSurgeryData
isVital: true
mechanisms:
- mechanism.Brain.BasicHuman
- mechanism.Eyes.BasicHuman