Makes many thing that update on paused *not* do that. (#4938)
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@@ -192,7 +192,7 @@ namespace Content.Server.Ghost
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private IEnumerable<string> GetLocationNames()
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{
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foreach (var warp in EntityManager.EntityQuery<WarpPointComponent>())
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foreach (var warp in EntityManager.EntityQuery<WarpPointComponent>(true))
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{
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if (warp.Location != null)
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{
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