Emergency Response Team (#6258)
* Clothing pass 1 Backpacks, hardsuits and helmets pass 1 * ERT Leader Role first pass * ERT Backpacks (nearly there) * ERT Backpacks final * ERT helmets pass 1 * remaining hardsuit sprites added. * ERT leader ID * removed duplicates * hardsuits + helmets entities * ID + PDA for ERT * ERT leader role pass 1 * job icons / markers for ERT * military / ert name dataset * starting gear pass 1 for ERT * removed in favor of singular ERT roles file * ERT mobs for spawning * ERT spawn points added * fixed case on ERT name * Increased ERT access to most areas * ERT ghost role takeover fixes * ERT removed invalid parent * path issue resolved * more file path fixes * fixes random naming pt 1 * Buffs ERT hardsuits and integrates helmet parents ert to syndie hardsuit and adds toggleable helmet * Adds suit storage slot and cargo access * Adds backpack fills for ERT * Updates ERT loadout for filled backpacks + other misc changes * buff ERT backpack storage * fixes ert jani backpack fills * tweaks spawn loadout to EVA * gave centcom official AA * formatting * ERT shuttle mapped with spawners * update access
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@@ -0,0 +1,26 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from paradisestation at commit https://github.com/ParadiseSS13/Paradise/commit/12c21ced8432015485484b17e311dcceb7c458f6, inhands by peptide",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "icon"
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},
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{
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"name": "equipped-BACKPACK",
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"directions": 4
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},
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{
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"name": "inhand-left",
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"directions": 4
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},
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{
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"name": "inhand-right",
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"directions": 4
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}
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]
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}
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