Remove hands component reference (#15197)

This commit is contained in:
DrSmugleaf
2023-04-07 11:21:12 -07:00
committed by GitHub
parent c54ee5290b
commit b947856431
73 changed files with 277 additions and 328 deletions

View File

@@ -1,37 +1,37 @@
using Content.Shared.Damage;
using Content.Shared.Hands.EntitySystems;
using Content.Server.Disease.Components;
using Content.Server.Body.Components;
using Content.Server.Atmos.Components;
using Content.Server.Atmos.Miasma;
using Content.Server.Body.Components;
using Content.Server.Body.Systems;
using Content.Server.Chat;
using Content.Server.Chat.Managers;
using Content.Server.Chat.Systems;
using Content.Server.CombatMode;
using Content.Server.Disease.Components;
using Content.Server.Ghost.Roles.Components;
using Content.Server.Humanoid;
using Content.Server.IdentityManagement;
using Content.Server.Inventory;
using Content.Server.Mind.Commands;
using Content.Server.Mind.Components;
using Content.Server.Nutrition.Components;
using Content.Server.Popups;
using Content.Server.Speech.Components;
using Content.Server.Body.Systems;
using Content.Server.CombatMode;
using Content.Server.Inventory;
using Content.Server.Mind.Components;
using Content.Server.Chat.Managers;
using Content.Server.Ghost.Roles.Components;
using Content.Server.Hands.Components;
using Content.Server.Mind.Commands;
using Content.Server.Temperature.Components;
using Content.Shared.Movement.Components;
using Robust.Shared.Prototypes;
using Content.Shared.Roles;
using Content.Server.Traitor;
using Content.Shared.Zombies;
using Content.Shared.Popups;
using Content.Server.Atmos.Miasma;
using Content.Server.Humanoid;
using Content.Server.IdentityManagement;
using Content.Shared.Damage;
using Content.Shared.Hands.Components;
using Content.Shared.Hands.EntitySystems;
using Content.Shared.Humanoid;
using Content.Shared.Mobs;
using Content.Shared.Mobs.Components;
using Content.Shared.Movement.Components;
using Content.Shared.Movement.Systems;
using Content.Shared.Weapons.Melee;
using Content.Server.Chat;
using Content.Server.Chat.Systems;
using Content.Shared.Nutrition.Components;
using Content.Shared.Popups;
using Content.Shared.Roles;
using Content.Shared.Weapons.Melee;
using Content.Shared.Zombies;
using Robust.Shared.Prototypes;
namespace Content.Server.Zombies
{