Admin New Player Notification Sound (#24327)
play a sound to active admins when a new player joins
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@@ -1,10 +1,13 @@
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using Content.Server.Database;
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using Content.Server.Database;
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using Content.Shared.CCVar;
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using Content.Shared.GameTicking;
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using Content.Shared.GameTicking;
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using Content.Shared.GameWindow;
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using Content.Shared.GameWindow;
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using Content.Shared.Players;
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using Content.Shared.Players;
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using Content.Shared.Preferences;
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using Content.Shared.Preferences;
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using JetBrains.Annotations;
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using JetBrains.Annotations;
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using Robust.Server.Player;
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using Robust.Server.Player;
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using Robust.Shared.Audio;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Enums;
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using Robust.Shared.Enums;
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using Robust.Shared.Player;
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using Robust.Shared.Player;
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using Robust.Shared.Timing;
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using Robust.Shared.Timing;
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@@ -17,6 +20,7 @@ namespace Content.Server.GameTicking
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{
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{
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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[Dependency] private readonly IServerDbManager _dbManager = default!;
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[Dependency] private readonly IServerDbManager _dbManager = default!;
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[Dependency] private readonly SharedAudioSystem _audioSystem = default!;
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private void InitializePlayer()
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private void InitializePlayer()
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{
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{
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@@ -68,6 +72,11 @@ namespace Content.Server.GameTicking
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RaiseNetworkEvent(GetConnectionStatusMsg(), session.Channel);
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RaiseNetworkEvent(GetConnectionStatusMsg(), session.Channel);
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if (firstConnection && _configurationManager.GetCVar(CCVars.AdminNewPlayerJoinSound))
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_audioSystem.PlayGlobal(new SoundPathSpecifier("/Audio/Effects/newplayerping.ogg"),
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Filter.Empty().AddPlayers(_adminManager.ActiveAdmins), false,
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audioParams: new AudioParams { Volume = -5f });
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if (LobbyEnabled && _roundStartCountdownHasNotStartedYetDueToNoPlayers)
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if (LobbyEnabled && _roundStartCountdownHasNotStartedYetDueToNoPlayers)
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{
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{
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_roundStartCountdownHasNotStartedYetDueToNoPlayers = false;
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_roundStartCountdownHasNotStartedYetDueToNoPlayers = false;
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@@ -779,6 +779,12 @@ namespace Content.Shared.CCVar
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public static readonly CVarDef<bool> SeeOwnNotes =
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public static readonly CVarDef<bool> SeeOwnNotes =
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CVarDef.Create("admin.see_own_notes", false, CVar.ARCHIVE | CVar.REPLICATED | CVar.SERVER);
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CVarDef.Create("admin.see_own_notes", false, CVar.ARCHIVE | CVar.REPLICATED | CVar.SERVER);
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/// <summary>
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/// Should the server play a quick sound to the active admins whenever a new player joins?
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/// </summary>
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public static readonly CVarDef<bool> AdminNewPlayerJoinSound =
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CVarDef.Create("admin.new_player_join_sound", false, CVar.SERVERONLY);
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/// <summary>
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/// <summary>
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/// The amount of days before the note starts fading. It will slowly lose opacity until it reaches stale. Set to 0 to disable.
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/// The amount of days before the note starts fading. It will slowly lose opacity until it reaches stale. Set to 0 to disable.
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/// </summary>
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/// </summary>
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@@ -216,3 +216,8 @@
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copyright: Bhijn and Myr (github username deathride58)
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copyright: Bhijn and Myr (github username deathride58)
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license: CC0-1.0
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license: CC0-1.0
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source: https://github.com/space-wizards/space-station-14/pull/23212
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source: https://github.com/space-wizards/space-station-14/pull/23212
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- files: ["newplayerping.ogg"]
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copyright: TGStation at 3df5d3b42bfb6b3b5adba1067ab41f83816255bb
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license: CC-BY-SA-3.0
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source: https://github.com/tgstation/tgstation/blob/3df5d3b42bfb6b3b5adba1067ab41f83816255bb/sound/misc/server-ready.ogg
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BIN
Resources/Audio/Effects/newplayerping.ogg
Normal file
BIN
Resources/Audio/Effects/newplayerping.ogg
Normal file
Binary file not shown.
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