Chem guidebook (#17123)
* im good at atomizing. welcome to half-finished chem guides. * wagh * e * save work * aa * woweee UI * finishing the last of it * don't actually update the engine :( --------- Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
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@@ -2,6 +2,7 @@
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using Content.Server.Body.Systems;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.FixedPoint;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Chemistry.ReagentEffects;
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@@ -13,6 +14,10 @@ public sealed class ModifyBloodLevel : ReagentEffect
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[DataField("amount")]
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public FixedPoint2 Amount = 1.0f;
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protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
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=> Loc.GetString("reagent-effect-guidebook-modify-blood-level", ("chance", Probability),
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("deltasign", MathF.Sign(Amount.Float())));
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public override void Effect(ReagentEffectArgs args)
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{
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if (args.EntityManager.TryGetComponent<BloodstreamComponent>(args.SolutionEntity, out var blood))
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