Adds Research, unlockable technologies, Protolathes... (#264)
* Work on Research so far More work on UI... Fix ResearchClient and Protolathe UI stuff. Fix infinite select -> request state -> select -> ... loop Add UI to ResearchClient, etc. Technology Database states, and a bit of work on the research console ui A bit of work on Research Console UI Protolathe sync Stuff that actually does things Protolathe databases yay Alright got my motivation back Yeah, no. It's almost 3 AM already Fix serialization bug again More work on stuff Stuff Adds files for most new components/systems. * Protolathes actually work now * Research. Just Research. * Adds icons from Eris. * Address reviews * Change LatheMenu resize behaviour * Update Content.Client/GameObjects/Components/Research/ResearchConsoleBoundUserInterface.cs Co-Authored-By: Pieter-Jan Briers <pieterjan.briers@gmail.com> * Update Content.Client/Research/ResearchConsoleMenu.cs Co-Authored-By: Pieter-Jan Briers <pieterjan.briers@gmail.com> * Move IoC Resolve out of for loop * Address review * Localize stuff
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Pieter-Jan Briers
parent
b62fb4a318
commit
ba8b495ec0
@@ -100,6 +100,9 @@ namespace Content.Client
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"PlayerInputMover",
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"Computer",
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"AsteroidRock",
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"ResearchServer",
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"ResearchPointSource",
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"ResearchClient",
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"IdCard",
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"Access",
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"AccessReader",
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@@ -110,8 +113,10 @@ namespace Content.Client
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factory.RegisterIgnore(ignoreName);
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}
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factory.Register<SharedResearchConsoleComponent>();
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factory.Register<SharedLatheComponent>();
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factory.Register<SharedSpawnPointComponent>();
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factory.Register<SolutionComponent>();
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factory.Register<SharedVendingMachineComponent>();
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