Adds Research, unlockable technologies, Protolathes... (#264)
* Work on Research so far More work on UI... Fix ResearchClient and Protolathe UI stuff. Fix infinite select -> request state -> select -> ... loop Add UI to ResearchClient, etc. Technology Database states, and a bit of work on the research console ui A bit of work on Research Console UI Protolathe sync Stuff that actually does things Protolathe databases yay Alright got my motivation back Yeah, no. It's almost 3 AM already Fix serialization bug again More work on stuff Stuff Adds files for most new components/systems. * Protolathes actually work now * Research. Just Research. * Adds icons from Eris. * Address reviews * Change LatheMenu resize behaviour * Update Content.Client/GameObjects/Components/Research/ResearchConsoleBoundUserInterface.cs Co-Authored-By: Pieter-Jan Briers <pieterjan.briers@gmail.com> * Update Content.Client/Research/ResearchConsoleMenu.cs Co-Authored-By: Pieter-Jan Briers <pieterjan.briers@gmail.com> * Move IoC Resolve out of for loop * Address review * Localize stuff
This commit is contained in:
committed by
Pieter-Jan Briers
parent
b62fb4a318
commit
ba8b495ec0
@@ -6,6 +6,7 @@ using Robust.Shared.IoC;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Serialization;
|
||||
using Robust.Shared.Utility;
|
||||
using Robust.Shared.ViewVariables;
|
||||
using YamlDotNet.RepresentationModel;
|
||||
|
||||
namespace Content.Shared.Research
|
||||
@@ -21,11 +22,13 @@ namespace Content.Shared.Research
|
||||
private int _completeTime;
|
||||
private Dictionary<string, int> _requiredMaterials;
|
||||
|
||||
[ViewVariables]
|
||||
public string ID => _id;
|
||||
|
||||
/// <summary>
|
||||
/// Name displayed in the lathe GUI.
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
public string Name
|
||||
{
|
||||
get
|
||||
@@ -43,6 +46,7 @@ namespace Content.Shared.Research
|
||||
/// <summary>
|
||||
/// Short description displayed in the lathe GUI.
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
public string Description
|
||||
{
|
||||
get
|
||||
@@ -60,17 +64,20 @@ namespace Content.Shared.Research
|
||||
/// <summary>
|
||||
/// Texture path used in the lathe GUI.
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
public SpriteSpecifier Icon => _icon;
|
||||
|
||||
/// <summary>
|
||||
/// The prototype name of the resulting entity when the recipe is printed.
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
public string Result => _result;
|
||||
|
||||
/// <summary>
|
||||
/// The materials required to produce this recipe.
|
||||
/// Takes a material ID as string.
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
public Dictionary<string, int> RequiredMaterials
|
||||
{
|
||||
get => _requiredMaterials;
|
||||
@@ -78,10 +85,11 @@ namespace Content.Shared.Research
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// <summary>
|
||||
/// How many milliseconds it'll take for the lathe to finish this recipe.
|
||||
/// Might lower depending on the lathe's upgrade level.
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
public int CompleteTime => _completeTime;
|
||||
|
||||
public void LoadFrom(YamlMappingNode mapping)
|
||||
|
||||
76
Content.Shared/Research/TechnologyPrototype.cs
Normal file
76
Content.Shared/Research/TechnologyPrototype.cs
Normal file
@@ -0,0 +1,76 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Serialization;
|
||||
using Robust.Shared.Utility;
|
||||
using Robust.Shared.ViewVariables;
|
||||
using YamlDotNet.RepresentationModel;
|
||||
|
||||
namespace Content.Shared.Research
|
||||
{
|
||||
[NetSerializable, Serializable, Prototype("technology")]
|
||||
public class TechnologyPrototype : IPrototype, IIndexedPrototype
|
||||
{
|
||||
private string _name;
|
||||
private string _id;
|
||||
private SpriteSpecifier _icon;
|
||||
private string _description;
|
||||
private int _requiredPoints;
|
||||
private List<string> _requiredTechnologies;
|
||||
private List<string> _unlockedRecipes;
|
||||
|
||||
/// <summary>
|
||||
/// The ID of this technology prototype.
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
public string ID => _id;
|
||||
|
||||
/// <summary>
|
||||
/// The name this technology will have on user interfaces.
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
public string Name => _name;
|
||||
|
||||
/// <summary>
|
||||
/// An icon that represent this technology.
|
||||
/// </summary>
|
||||
public SpriteSpecifier Icon => _icon;
|
||||
|
||||
/// <summary>
|
||||
/// A short description of the technology.
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
public string Description => _description;
|
||||
|
||||
/// <summary>
|
||||
/// The required research points to unlock this technology.
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
public int RequiredPoints => _requiredPoints;
|
||||
|
||||
/// <summary>
|
||||
/// A list of technology IDs required to unlock this technology.
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
public List<string> RequiredTechnologies => _requiredTechnologies;
|
||||
|
||||
/// <summary>
|
||||
/// A list of recipe IDs this technology unlocks.
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
public List<string> UnlockedRecipes => _unlockedRecipes;
|
||||
|
||||
public void LoadFrom(YamlMappingNode mapping)
|
||||
{
|
||||
var serializer = YamlObjectSerializer.NewReader(mapping);
|
||||
|
||||
serializer.DataField(ref _name, "name", string.Empty);
|
||||
serializer.DataField(ref _id, "id", string.Empty);
|
||||
serializer.DataField(ref _description, "description", string.Empty);
|
||||
serializer.DataField(ref _icon, "icon", SpriteSpecifier.Invalid);
|
||||
serializer.DataField(ref _requiredPoints, "requiredpoints", 0);
|
||||
serializer.DataField(ref _requiredTechnologies, "requiredtechnologies", new List<string>());
|
||||
serializer.DataField(ref _unlockedRecipes, "unlockedrecipes", new List<string>());
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user