From bae033d6c308a6089dfce5c4b649530f4c1cea86 Mon Sep 17 00:00:00 2001 From: 20kdc Date: Sun, 3 Oct 2021 05:51:23 +0100 Subject: [PATCH] Ghosts are now spawned specifically via map coordinates (#4747) Ought to fix #3987 and ghost blackscreen --- Content.Server/GameTicking/Presets/GamePreset.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/GameTicking/Presets/GamePreset.cs b/Content.Server/GameTicking/Presets/GamePreset.cs index 2629ae3213..ae2c61cb2d 100644 --- a/Content.Server/GameTicking/Presets/GamePreset.cs +++ b/Content.Server/GameTicking/Presets/GamePreset.cs @@ -72,7 +72,7 @@ namespace Content.Server.GameTicking.Presets } var entityManager = IoCManager.Resolve(); - var ghost = entityManager.SpawnEntity("MobObserver", position); + var ghost = entityManager.SpawnEntity("MobObserver", position.ToMap(entityManager)); ghost.Name = mind.CharacterName ?? string.Empty; var ghostComponent = ghost.GetComponent();