Add gas selling to tanks too (#11304)

This commit is contained in:
metalgearsloth
2022-09-17 00:04:25 +10:00
committed by GitHub
parent dc1d8ec9b4
commit bb0229e391
3 changed files with 32 additions and 18 deletions

View File

@@ -8,6 +8,30 @@ namespace Content.Server.Atmos.EntitySystems;
public partial class AtmosphereSystem
{
/// <summary>
/// Gets the particular price of an air mixture.
/// </summary>
public double GetPrice(GasMixture mixture)
{
float basePrice = 0; // moles of gas * price/mole
float totalMoles = 0; // total number of moles in can
float maxComponent = 0; // moles of the dominant gas
for (var i = 0; i < Atmospherics.TotalNumberOfGases; i++)
{
basePrice += mixture.Moles[i] * GetGas(i).PricePerMole;
totalMoles += mixture.Moles[i];
maxComponent = Math.Max(maxComponent, mixture.Moles[i]);
}
// Pay more for gas canisters that are more pure
float purity = 1;
if (totalMoles > 0) {
purity = maxComponent / totalMoles;
}
return basePrice * purity;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void InvalidateVisuals(EntityUid gridUid, Vector2i tile)
{