removes metal walls, adds rusted walls (#8416)
* removes metal walls, adds rusted walls * removes 2 metal walls in bagel * remove metal walls from pillar * Remove icon from rust wall * Made welding work * removes old prototype
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@@ -241,36 +241,6 @@
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key: walls
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base: ice
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- type: entity
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parent: WallBase
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id: WallMetal
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name: metal wall
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components:
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- type: Tag
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tags:
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- Wall
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- RCDDeconstructWhitelist
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- type: Sprite
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sprite: Structures/Walls/metal.rsi
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- type: Icon
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sprite: Structures/Walls/metal.rsi
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 300
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behaviors:
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- !type:SpawnEntitiesBehavior
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spawn:
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Girder:
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min: 1
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max: 1
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: IconSmooth
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key: walls
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base: metal
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- type: entity
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parent: WallBase
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id: WallPlasma
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@@ -589,6 +559,42 @@
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base: solid
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- type: StaticPrice
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price: 1 # total material cost. If you change the recipe for the wall you should recalculate this.
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- type: entity
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parent: WallBase
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id: WallSolidRust
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name: solid wall
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suffix: rusted
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components:
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- type: Sprite
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sprite: Structures/Walls/solidrust.rsi
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- type: Construction
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graph: Girder
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node: wallrust
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 400
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behaviors:
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- trigger:
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!type:DamageTrigger
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damage: 200
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behaviors:
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- !type:PlaySoundBehavior
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sound:
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path: /Audio/Effects/metalbreak.ogg
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- !type:ChangeConstructionNodeBehavior
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node: girder
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- !type:DoActsBehavior
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acts: ["Destruction"]
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destroySound:
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path: /Audio/Effects/metalbreak.ogg
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- type: IconSmooth
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key: walls
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base: solidrust
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- type: entity
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parent: WallBase
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@@ -143,3 +143,16 @@
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data: 0
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- tool: Cutting
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doAfter: 1
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- node: wallrust
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entity: WallSolidRust
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edges:
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- to: wall
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completed:
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- !type:SpawnPrototype
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prototype: WallSolid
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amount: 1
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- !type:DeleteEntity {}
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steps:
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- tool: Welding
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doAfter: 5
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