Cleanup the namespaces (#8132)
This commit is contained in:
@@ -1,16 +1,10 @@
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using System;
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using System.Collections.Generic;
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using Content.Server.Access.Systems;
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using Content.Server.AI.Pathfinding.Pathfinders;
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using Content.Shared.Access.Systems;
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using Content.Shared.AI;
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using Content.Shared.GameTicking;
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using JetBrains.Annotations;
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using Robust.Server.Player;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Physics;
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using Robust.Shared.Timing;
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using Robust.Shared.Utility;
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@@ -1,6 +1,4 @@
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using System.Collections.Generic;
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using Content.Server.AI.Pathfinding.Pathfinders;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Map;
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namespace Content.Server.AI.Pathfinding.Accessible
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@@ -1,6 +1,3 @@
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using System;
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using System.Collections.Generic;
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namespace Content.Server.AI.Pathfinding.Accessible
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{
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/// <summary>
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@@ -1,8 +1,5 @@
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using System.Collections.Generic;
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using Content.Server.AI.Components;
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using Content.Shared.Access.Systems;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Physics;
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namespace Content.Server.AI.Pathfinding.Accessible
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@@ -1,5 +1,3 @@
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using System.Threading.Tasks;
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using Content.Server.CPUJob.JobQueues;
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@@ -1,12 +1,8 @@
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using System.Threading;
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using System.Threading.Tasks;
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using Content.Server.CPUJob.JobQueues;
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using Content.Shared.AI;
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using Robust.Shared.Log;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Utility;
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namespace Content.Server.AI.Pathfinding.Pathfinders
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@@ -1,5 +1,3 @@
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using System.Collections.Generic;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Map;
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namespace Content.Server.AI.Pathfinding.Pathfinders
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@@ -1,6 +1,3 @@
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using System;
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using System.Collections.Generic;
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namespace Content.Server.AI.Pathfinding.Pathfinders
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{
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public sealed class PathfindingComparer : IComparer<ValueTuple<float, PathfindingNode>>
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@@ -1,10 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Timing;
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namespace Content.Server.AI.Pathfinding
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@@ -1,12 +1,7 @@
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using System;
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using System.Collections.Generic;
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using Content.Server.AI.Pathfinding.Accessible;
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using Content.Server.AI.Pathfinding.Pathfinders;
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using Content.Shared.Access.Systems;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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namespace Content.Server.AI.Pathfinding
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{
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@@ -1,13 +1,8 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Content.Server.Doors.Components;
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using Content.Shared.Access.Components;
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using Content.Shared.Doors.Components;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Physics;
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using Robust.Shared.Utility;
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@@ -1,5 +1,3 @@
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using Content.Server.Access;
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using Content.Server.AI.Pathfinding.Pathfinders;
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@@ -8,10 +6,7 @@ using Content.Server.CPUJob.JobQueues.Queues;
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using Content.Shared.Access.Systems;
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using Content.Shared.GameTicking;
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using Content.Shared.Physics;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Physics;
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using Robust.Shared.Utility;
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@@ -1,11 +1,7 @@
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using System.Collections.Generic;
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using Content.Server.AI.Pathfinding.Pathfinders;
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using Content.Shared.AI;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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namespace Content.Server.AI.Pathfinding
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{
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