Cleanup the namespaces (#8132)
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@@ -1,12 +1,8 @@
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using Content.Server.Atmos.Components;
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using Content.Server.Explosion.EntitySystems;
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using Content.Server.Kudzu;
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using Content.Shared.Atmos;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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namespace Content.Server.Atmos.EntitySystems
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{
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@@ -1,4 +1,3 @@
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using System.Collections.Generic;
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using Content.Server.Atmos.Components;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos.EntitySystems;
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@@ -7,10 +6,7 @@ using JetBrains.Annotations;
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using Robust.Server.Player;
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using Robust.Shared.Configuration;
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using Robust.Shared.Enums;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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namespace Content.Server.Atmos.EntitySystems
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{
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@@ -1,8 +1,3 @@
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using Content.Server.Atmos.Components;
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using Content.Server.Temperature.Components;
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using Content.Server.Temperature.Systems;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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namespace Content.Server.Atmos.EntitySystems
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@@ -1,8 +1,5 @@
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using Content.Server.Atmos.Components;
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using Content.Shared.Atmos.Visuals;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Random;
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namespace Content.Server.Atmos.EntitySystems;
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@@ -1,6 +1,5 @@
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using Content.Shared.CCVar;
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using Robust.Shared.Configuration;
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using Robust.Shared.IoC;
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namespace Content.Server.Atmos.EntitySystems
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{
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@@ -3,7 +3,6 @@ using Content.Server.Atmos.Components;
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using Content.Shared.Administration;
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using Content.Shared.Atmos;
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using Robust.Shared.Console;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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namespace Content.Server.Atmos.EntitySystems;
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@@ -1,10 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using Content.Server.Atmos.Reactions;
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using Content.Shared.Atmos;
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using Robust.Shared.Maths;
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using Robust.Shared.Prototypes;
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using DependencyAttribute = Robust.Shared.IoC.DependencyAttribute;
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@@ -1,5 +1,3 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using System.Runtime.CompilerServices;
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@@ -9,12 +7,8 @@ using Content.Server.Atmos.Reactions;
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using Content.Server.NodeContainer.NodeGroups;
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using Content.Shared.Atmos;
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using Content.Shared.Maps;
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using Robust.Shared.GameObjects;
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// ReSharper disable once RedundantUsingDirective
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using Robust.Shared.IoC;
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using Robust.Shared.Log;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Utility;
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using Dependency = Robust.Shared.IoC.DependencyAttribute;
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@@ -4,14 +4,11 @@ using Content.Shared.Audio;
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using Content.Shared.MobState.Components;
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using Content.Shared.Physics;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Physics;
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using Robust.Shared.Player;
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using Robust.Shared.Random;
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using Robust.Shared.Utility;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Atmos.EntitySystems
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{
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@@ -2,14 +2,9 @@ using Content.Server.Atmos.Components;
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using Content.Server.Atmos.Reactions;
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using Content.Shared.Atmos;
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using Content.Shared.Audio;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Player;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Atmos.EntitySystems
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{
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@@ -1,14 +1,8 @@
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using System;
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using System.Collections.Generic;
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using Content.Server.Atmos.Components;
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using Content.Server.Doors.Components;
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using Content.Shared.Administration.Logs;
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using Content.Shared.Atmos;
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using Content.Shared.Database;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Random;
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using Robust.Shared.Utility;
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@@ -1,13 +1,8 @@
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using System;
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using System.Collections.Generic;
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using Content.Server.Atmos.Components;
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using Content.Server.Atmos.Piping.Components;
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using Content.Server.NodeContainer.NodeGroups;
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using Content.Shared.Atmos;
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using Content.Shared.Maps;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Maths;
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using Robust.Shared.Timing;
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namespace Content.Server.Atmos.EntitySystems
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@@ -1,4 +1,3 @@
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using System;
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using Content.Server.Atmos.Components;
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using Content.Shared.Atmos;
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@@ -1,5 +1,3 @@
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using System;
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using System.Collections.Generic;
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using Content.Server.Administration.Logs;
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using Content.Server.Atmos.Components;
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using Content.Server.Stunnable;
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@@ -13,9 +11,6 @@ using Content.Shared.Database;
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using Content.Shared.Interaction;
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using Content.Shared.Popups;
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using Content.Shared.Temperature;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Physics;
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using Robust.Shared.Physics.Dynamics;
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@@ -1,8 +1,6 @@
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using Content.Server.Atmos.Components;
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using Content.Server.NodeContainer.NodeGroups;
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using Content.Server.NodeContainer.Nodes;
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using Content.Server.NodeContainer;
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using Content.Server.Tools;
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using Content.Shared.Atmos.Components;
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using Content.Shared.Examine;
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using Content.Shared.Temperature;
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@@ -1,6 +1,5 @@
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using Content.Server.Atmos.Components;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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namespace Content.Server.Atmos.EntitySystems
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{
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