Cleanup the namespaces (#8132)

This commit is contained in:
wrexbe
2022-05-13 00:59:03 -07:00
committed by GitHub
parent 61d147aea9
commit bc68ac96dd
1648 changed files with 339 additions and 5284 deletions

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@@ -1,12 +1,8 @@
using Content.Server.Atmos.Components;
using Content.Server.Explosion.EntitySystems;
using Content.Server.Kudzu;
using Content.Shared.Atmos;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
namespace Content.Server.Atmos.EntitySystems
{

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@@ -1,4 +1,3 @@
using System.Collections.Generic;
using Content.Server.Atmos.Components;
using Content.Shared.Atmos;
using Content.Shared.Atmos.EntitySystems;
@@ -7,10 +6,7 @@ using JetBrains.Annotations;
using Robust.Server.Player;
using Robust.Shared.Configuration;
using Robust.Shared.Enums;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
namespace Content.Server.Atmos.EntitySystems
{

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@@ -1,8 +1,3 @@
using Content.Server.Atmos.Components;
using Content.Server.Temperature.Components;
using Content.Server.Temperature.Systems;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
namespace Content.Server.Atmos.EntitySystems

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@@ -1,8 +1,5 @@
using Content.Server.Atmos.Components;
using Content.Shared.Atmos.Visuals;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Random;
namespace Content.Server.Atmos.EntitySystems;

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@@ -1,6 +1,5 @@
using Content.Shared.CCVar;
using Robust.Shared.Configuration;
using Robust.Shared.IoC;
namespace Content.Server.Atmos.EntitySystems
{

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@@ -3,7 +3,6 @@ using Content.Server.Atmos.Components;
using Content.Shared.Administration;
using Content.Shared.Atmos;
using Robust.Shared.Console;
using Robust.Shared.IoC;
using Robust.Shared.Map;
namespace Content.Server.Atmos.EntitySystems;

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@@ -1,10 +1,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using Content.Server.Atmos.Reactions;
using Content.Shared.Atmos;
using Robust.Shared.Maths;
using Robust.Shared.Prototypes;
using DependencyAttribute = Robust.Shared.IoC.DependencyAttribute;

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@@ -1,5 +1,3 @@
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Runtime.CompilerServices;
@@ -9,12 +7,8 @@ using Content.Server.Atmos.Reactions;
using Content.Server.NodeContainer.NodeGroups;
using Content.Shared.Atmos;
using Content.Shared.Maps;
using Robust.Shared.GameObjects;
// ReSharper disable once RedundantUsingDirective
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Utility;
using Dependency = Robust.Shared.IoC.DependencyAttribute;

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@@ -4,14 +4,11 @@ using Content.Shared.Audio;
using Content.Shared.MobState.Components;
using Content.Shared.Physics;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Physics;
using Robust.Shared.Player;
using Robust.Shared.Random;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
namespace Content.Server.Atmos.EntitySystems
{

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@@ -2,14 +2,9 @@ using Content.Server.Atmos.Components;
using Content.Server.Atmos.Reactions;
using Content.Shared.Atmos;
using Content.Shared.Audio;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Player;
using Robust.Shared.ViewVariables;
namespace Content.Server.Atmos.EntitySystems
{

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@@ -1,14 +1,8 @@
using System;
using System.Collections.Generic;
using Content.Server.Atmos.Components;
using Content.Server.Doors.Components;
using Content.Shared.Administration.Logs;
using Content.Shared.Atmos;
using Content.Shared.Database;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Random;
using Robust.Shared.Utility;

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@@ -1,13 +1,8 @@
using System;
using System.Collections.Generic;
using Content.Server.Atmos.Components;
using Content.Server.Atmos.Piping.Components;
using Content.Server.NodeContainer.NodeGroups;
using Content.Shared.Atmos;
using Content.Shared.Maps;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
using Robust.Shared.Timing;
namespace Content.Server.Atmos.EntitySystems

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@@ -1,4 +1,3 @@
using System;
using Content.Server.Atmos.Components;
using Content.Shared.Atmos;

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@@ -1,5 +1,3 @@
using System;
using System.Collections.Generic;
using Content.Server.Administration.Logs;
using Content.Server.Atmos.Components;
using Content.Server.Stunnable;
@@ -13,9 +11,6 @@ using Content.Shared.Database;
using Content.Shared.Interaction;
using Content.Shared.Popups;
using Content.Shared.Temperature;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Physics;
using Robust.Shared.Physics.Dynamics;

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@@ -1,8 +1,6 @@
using Content.Server.Atmos.Components;
using Content.Server.NodeContainer.NodeGroups;
using Content.Server.NodeContainer.Nodes;
using Content.Server.NodeContainer;
using Content.Server.Tools;
using Content.Shared.Atmos.Components;
using Content.Shared.Examine;
using Content.Shared.Temperature;

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@@ -1,6 +1,5 @@
using Content.Server.Atmos.Components;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
namespace Content.Server.Atmos.EntitySystems
{