Cleanup the namespaces (#8132)

This commit is contained in:
wrexbe
2022-05-13 00:59:03 -07:00
committed by GitHub
parent 61d147aea9
commit bc68ac96dd
1648 changed files with 339 additions and 5284 deletions

View File

@@ -1,9 +1,4 @@
using System.Collections.Generic;
using Content.Server.Power.Components;
using Content.Shared.Atmos.Monitor;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.Atmos.Monitor.Components
{

View File

@@ -1,13 +1,7 @@
using System.Collections.Generic;
using Content.Server.Atmos.Piping.Components;
using Content.Server.Power.Components;
using Content.Shared.Atmos;
using Content.Shared.Atmos.Monitor;
using Content.Shared.Sound;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
using Robust.Shared.ViewVariables;
namespace Content.Server.Atmos.Monitor.Components
{

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@@ -1,14 +1,9 @@
using System;
using System.Collections.Generic;
using Content.Server.Atmos.Monitor.Components;
using Content.Server.Atmos.Monitor.Systems;
using Content.Server.Atmos.Piping.Unary.Components;
using Content.Server.DeviceNetwork.Systems;
using Content.Shared.Atmos;
using Content.Shared.Atmos.Monitor.Components;
using Content.Shared.Atmos.Piping.Unary.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Atmos.Monitor
{

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@@ -1,5 +1,3 @@
using System;
using System.Collections.Generic;
using Content.Server.Atmos.Monitor.Components;
using Content.Server.Atmos.Piping.Components;
using Content.Server.DeviceNetwork;
@@ -14,11 +12,7 @@ using Content.Shared.Atmos;
using Content.Shared.Atmos.Monitor;
using Content.Shared.Atmos.Monitor.Components;
using Content.Shared.Interaction;
using Content.Shared.Popups;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Player;
namespace Content.Server.Atmos.Monitor.Systems

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@@ -3,7 +3,6 @@ using Content.Server.DeviceNetwork;
using Content.Server.DeviceNetwork.Components;
using Content.Server.DeviceNetwork.Systems;
using Content.Shared.Atmos.Monitor;
using Robust.Shared.GameObjects;
namespace Content.Server.Atmos.Monitor.Systems
{

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@@ -1,4 +1,3 @@
using System.Collections.Generic;
using Content.Server.Atmos.Monitor.Components;
using Content.Server.Atmos.EntitySystems;
using Content.Server.Atmos.Piping.EntitySystems;
@@ -9,11 +8,7 @@ using Content.Server.DeviceNetwork.Systems;
using Content.Server.Power.Components;
using Content.Shared.Atmos;
using Content.Shared.Atmos.Monitor;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;

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@@ -4,8 +4,6 @@ using Content.Shared.Atmos.Monitor;
using Content.Shared.Interaction;
using Content.Shared.Emag.Systems;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Atmos.Monitor.Systems
{