Cleanup the namespaces (#8132)
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@@ -1,9 +1,4 @@
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using System.Collections.Generic;
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using Content.Server.Power.Components;
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using Content.Shared.Atmos.Monitor;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Atmos.Monitor.Components
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{
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@@ -1,13 +1,7 @@
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using System.Collections.Generic;
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using Content.Server.Atmos.Piping.Components;
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using Content.Server.Power.Components;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos.Monitor;
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using Content.Shared.Sound;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Atmos.Monitor.Components
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{
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@@ -1,14 +1,9 @@
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using System;
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using System.Collections.Generic;
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using Content.Server.Atmos.Monitor.Components;
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using Content.Server.Atmos.Monitor.Systems;
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using Content.Server.Atmos.Piping.Unary.Components;
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using Content.Server.DeviceNetwork.Systems;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos.Monitor.Components;
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using Content.Shared.Atmos.Piping.Unary.Components;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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namespace Content.Server.Atmos.Monitor
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{
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@@ -1,5 +1,3 @@
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using System;
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using System.Collections.Generic;
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using Content.Server.Atmos.Monitor.Components;
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using Content.Server.Atmos.Piping.Components;
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using Content.Server.DeviceNetwork;
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@@ -14,11 +12,7 @@ using Content.Shared.Atmos;
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using Content.Shared.Atmos.Monitor;
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using Content.Shared.Atmos.Monitor.Components;
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using Content.Shared.Interaction;
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using Content.Shared.Popups;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Player;
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namespace Content.Server.Atmos.Monitor.Systems
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@@ -3,7 +3,6 @@ using Content.Server.DeviceNetwork;
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using Content.Server.DeviceNetwork.Components;
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using Content.Server.DeviceNetwork.Systems;
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using Content.Shared.Atmos.Monitor;
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using Robust.Shared.GameObjects;
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namespace Content.Server.Atmos.Monitor.Systems
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{
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@@ -1,4 +1,3 @@
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using System.Collections.Generic;
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using Content.Server.Atmos.Monitor.Components;
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using Content.Server.Atmos.EntitySystems;
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using Content.Server.Atmos.Piping.EntitySystems;
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@@ -9,11 +8,7 @@ using Content.Server.DeviceNetwork.Systems;
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using Content.Server.Power.Components;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos.Monitor;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.IoC;
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using Robust.Shared.Maths;
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using Robust.Shared.Player;
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using Robust.Shared.Prototypes;
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@@ -4,8 +4,6 @@ using Content.Shared.Atmos.Monitor;
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using Content.Shared.Interaction;
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using Content.Shared.Emag.Systems;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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namespace Content.Server.Atmos.Monitor.Systems
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{
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