Cleanup the namespaces (#8132)

This commit is contained in:
wrexbe
2022-05-13 00:59:03 -07:00
committed by GitHub
parent 61d147aea9
commit bc68ac96dd
1648 changed files with 339 additions and 5284 deletions

View File

@@ -3,8 +3,6 @@ using Content.Server.Damage.Systems;
using Content.Shared.Administration;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Damage.Commands
{

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@@ -7,8 +7,6 @@ using Content.Shared.Damage;
using Content.Shared.Damage.Prototypes;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
namespace Content.Server.Damage.Commands

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@@ -1,9 +1,5 @@
using System;
using Content.Shared.Damage;
using Content.Shared.Sound;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.Damage.Components
{

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@@ -1,7 +1,4 @@
using Content.Shared.Damage;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.Damage.Components
{

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@@ -1,10 +1,6 @@
using Content.Shared.Damage;
using Content.Shared.Tools;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
namespace Content.Server.Damage.Components
{

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@@ -1,9 +1,5 @@
using Content.Server.Damage.Systems;
using Content.Shared.Damage;
using Robust.Shared.Analyzers;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.Damage.Components
{

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@@ -1,6 +1,4 @@
using Content.Shared.Damage.Prototypes;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Damage.Components;

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@@ -1,13 +1,10 @@
using Content.Server.Administration.Logs;
using Content.Server.Damage.Components;
using Content.Server.Tools.Components;
using Content.Shared.Administration.Logs;
using Content.Shared.Damage;
using Content.Shared.Database;
using Content.Shared.Interaction;
using Content.Shared.Tools.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Damage.Systems
{

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@@ -6,9 +6,6 @@ using Content.Shared.Damage;
using Content.Shared.Damage.Prototypes;
using Content.Shared.Examine;
using Content.Shared.Rounding;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Prototypes;
namespace Content.Server.Damage.Systems;

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@@ -1,10 +1,7 @@
using System.Collections.Generic;
using Content.Server.Atmos.Components;
using Content.Shared.Damage;
using Content.Shared.GameTicking;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Damage.Systems
{