Cleanup the namespaces (#8132)

This commit is contained in:
wrexbe
2022-05-13 00:59:03 -07:00
committed by GitHub
parent 61d147aea9
commit bc68ac96dd
1648 changed files with 339 additions and 5284 deletions

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@@ -1,9 +1,4 @@
using System.Collections.Generic;
using Content.Server.Destructible.Thresholds;
using Content.Shared.Damage;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.Destructible
{

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@@ -10,7 +10,6 @@ using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using System;
using Content.Shared.Destructible;
namespace Content.Server.Destructible

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@@ -1,7 +1,4 @@
using System;
using Content.Server.Construction.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Content.Server.Construction.Components;
namespace Content.Server.Destructible.Thresholds.Behaviors
{

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@@ -1,7 +1,4 @@
using System;
using Content.Server.Atmos.Piping.Unary.EntitySystems;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Destructible.Thresholds.Behaviors
{

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@@ -1,6 +1,4 @@
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Destructible.Thresholds.Behaviors
{

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@@ -1,7 +1,5 @@
using Content.Server.Explosion.Components;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Destructible.Thresholds.Behaviors
{

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@@ -1,7 +1,5 @@
using Content.Shared.Body.Components;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Destructible.Thresholds.Behaviors
{

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@@ -1,6 +1,4 @@
using Robust.Shared.GameObjects;
namespace Content.Server.Destructible.Thresholds.Behaviors
namespace Content.Server.Destructible.Thresholds.Behaviors
{
public interface IThresholdBehavior
{

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@@ -1,10 +1,7 @@
using System;
using Content.Shared.Audio;
using Content.Shared.Sound;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.Player;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Destructible.Thresholds.Behaviors
{

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@@ -2,8 +2,6 @@ using Content.Server.Chemistry.EntitySystems;
using Content.Server.Fluids.Components;
using Content.Server.Fluids.EntitySystems;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Destructible.Thresholds.Behaviors
{

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@@ -1,10 +1,6 @@
using System.Collections.Generic;
using Content.Server.Destructible.Thresholds.Behaviors;
using Content.Server.Destructible.Thresholds.Triggers;
using Content.Shared.Damage;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.Destructible.Thresholds
{

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@@ -1,8 +1,4 @@
using System;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.Destructible.Thresholds
namespace Content.Server.Destructible.Thresholds
{
[Serializable]
[DataDefinition]

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@@ -1,5 +1,4 @@
using System;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization;
namespace Content.Server.Destructible.Thresholds
{

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@@ -1,7 +1,4 @@
using System;
using System.Collections.Generic;
using Content.Shared.Damage;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Destructible.Thresholds.Triggers
{

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@@ -1,6 +1,4 @@
using System;
using Content.Shared.Damage;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
using Content.Shared.Damage.Prototypes;

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@@ -1,6 +1,4 @@
using System;
using Content.Shared.Damage;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Destructible.Thresholds.Triggers
{

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@@ -1,6 +1,4 @@
using System;
using Content.Shared.Damage;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
using Content.Shared.Damage.Prototypes;

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@@ -1,7 +1,4 @@
using System;
using System.Collections.Generic;
using Content.Shared.Damage;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Destructible.Thresholds.Triggers
{