Cleanup the namespaces (#8132)
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@@ -1,8 +1,5 @@
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using Content.Server.DeviceNetwork.Systems;
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using Content.Server.NodeContainer.Nodes;
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using Robust.Shared.Analyzers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.DeviceNetwork.Components
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{
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@@ -1,7 +1,4 @@
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using Content.Server.DeviceNetwork.Systems.Devices;
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using Robust.Shared.Analyzers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.DeviceNetwork.Components.Devices
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{
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@@ -1,5 +1,3 @@
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using Robust.Shared.GameObjects;
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namespace Content.Server.DeviceNetwork.Components
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{
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[RegisterComponent]
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@@ -1,6 +1,3 @@
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Server.DeviceNetwork.Components
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{
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/// <summary>
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@@ -1,5 +1,3 @@
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using Robust.Shared.Log;
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using System.Collections.Generic;
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using Robust.Shared.Utility;
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using System.Diagnostics.CodeAnalysis;
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@@ -1,10 +1,8 @@
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using Content.Server.DeviceNetwork.Components;
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using Content.Server.NodeContainer;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Content.Server.Power.EntitySystems;
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using Content.Server.Power.Nodes;
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using Robust.Shared.IoC;
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namespace Content.Server.DeviceNetwork.Systems
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{
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@@ -1,8 +1,6 @@
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using Content.Server.DeviceNetwork.Components;
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using Content.Server.DeviceNetwork.Components.Devices;
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using Content.Shared.Interaction;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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namespace Content.Server.DeviceNetwork.Systems.Devices
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{
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@@ -1,6 +1,5 @@
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using Content.Server.DeviceNetwork.Components;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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namespace Content.Server.DeviceNetwork.Systems
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{
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@@ -1,6 +1,5 @@
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using Content.Server.DeviceNetwork.Components;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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namespace Content.Server.DeviceNetwork.Systems
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{
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