Cleanup the namespaces (#8132)
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@@ -1,13 +1,9 @@
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using System;
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using Content.Server.Audio;
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using Content.Server.Audio;
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using Content.Server.Power.Components;
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using Content.Shared.Gravity;
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using Content.Shared.Interaction;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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namespace Content.Server.Gravity.EntitySystems
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{
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@@ -1,12 +1,8 @@
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using System.Collections.Generic;
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using Content.Shared.Camera;
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using Content.Shared.Gravity;
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using Robust.Server.Player;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Player;
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using Robust.Shared.Random;
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@@ -1,7 +1,5 @@
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using Content.Shared.Gravity;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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namespace Content.Server.Gravity.EntitySystems
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{
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@@ -1,10 +1,7 @@
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using System.Collections.Generic;
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using Content.Shared.Alert;
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using Content.Shared.GameTicking;
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using Content.Shared.Gravity;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Utility;
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@@ -1,9 +1,5 @@
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using Content.Server.Gravity.EntitySystems;
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using Content.Shared.Gravity;
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using Robust.Shared.Analyzers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Gravity
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{
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