Cleanup the namespaces (#8132)

This commit is contained in:
wrexbe
2022-05-13 00:59:03 -07:00
committed by GitHub
parent 61d147aea9
commit bc68ac96dd
1648 changed files with 339 additions and 5284 deletions

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@@ -1,13 +1,9 @@
using System;
using Content.Server.Audio;
using Content.Server.Audio;
using Content.Server.Power.Components;
using Content.Shared.Gravity;
using Content.Shared.Interaction;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
namespace Content.Server.Gravity.EntitySystems
{

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@@ -1,12 +1,8 @@
using System.Collections.Generic;
using Content.Shared.Camera;
using Content.Shared.Gravity;
using Robust.Server.Player;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Player;
using Robust.Shared.Random;

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@@ -1,7 +1,5 @@
using Content.Shared.Gravity;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Gravity.EntitySystems
{

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@@ -1,10 +1,7 @@
using System.Collections.Generic;
using Content.Shared.Alert;
using Content.Shared.GameTicking;
using Content.Shared.Gravity;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Utility;

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@@ -1,9 +1,5 @@
using Content.Server.Gravity.EntitySystems;
using Content.Shared.Gravity;
using Robust.Shared.Analyzers;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.Gravity
{