Cleanup the namespaces (#8132)
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@@ -1,8 +1,6 @@
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using Content.Server.Clothing.Components;
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using Content.Server.Speech.Components;
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using Content.Shared.Inventory.Events;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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namespace Content.Server.Speech.EntitySystems;
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@@ -1,6 +1,4 @@
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using System;
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using Content.Server.Speech.Components;
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using Robust.Shared.GameObjects;
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namespace Content.Server.Speech.EntitySystems
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{
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@@ -1,7 +1,5 @@
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using System.Text;
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using Content.Server.Speech.Components;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Random;
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namespace Content.Server.Speech.EntitySystems;
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@@ -1,7 +1,4 @@
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using System.Collections.Generic;
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using Content.Server.Speech.Components;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Random;
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namespace Content.Server.Speech.EntitySystems
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@@ -1,6 +1,4 @@
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using Content.Server.Speech.Components;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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@@ -1,8 +1,5 @@
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using System.Text;
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using Content.Server.Speech.Components;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Random;
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namespace Content.Server.Speech.EntitySystems;
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@@ -1,5 +1,4 @@
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using Content.Server.Speech.Components;
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using Robust.Shared.GameObjects;
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namespace Content.Server.Speech.EntitySystems
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{
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@@ -1,11 +1,8 @@
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using System;
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using System.Text;
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using System.Text.RegularExpressions;
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using Content.Server.Speech.Components;
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using Content.Shared.Speech.EntitySystems;
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using Content.Shared.StatusEffect;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Random;
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namespace Content.Server.Speech.EntitySystems
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