Cleanup the namespaces (#8132)
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@@ -1,4 +1,3 @@
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using System.Linq;
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using Content.Server.Chat.Managers;
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using Content.Server.Disease.Components;
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using Content.Server.Disease;
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@@ -1,5 +1,4 @@
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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namespace Content.Server.StationEvents.Events
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{
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@@ -1,6 +1,5 @@
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using Content.Server.Atmos.EntitySystems;
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using Content.Shared.Atmos;
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using Content.Shared.Sound;
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using Robust.Shared.Audio;
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using Robust.Shared.Map;
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using Robust.Shared.Player;
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@@ -1,4 +1,3 @@
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using Content.Shared.Sound;
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using Robust.Shared.Map;
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using Robust.Shared.Random;
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@@ -1,14 +1,8 @@
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using System;
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using System.Linq;
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using Content.Server.GameTicking;
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using Content.Server.Projectiles.Components;
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using Content.Shared.Sound;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Random;
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using Robust.Shared.Timing;
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namespace Content.Server.StationEvents.Events
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{
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@@ -1,4 +1,3 @@
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using System.Linq;
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using Content.Server.Radiation;
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using Content.Server.Station.Components;
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using Content.Server.Station.Systems;
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@@ -1,4 +1,3 @@
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using System.Linq;
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using Content.Server.Administration.Logs;
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using Content.Server.Atmos.EntitySystems;
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using Content.Server.Chat.Managers;
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@@ -5,10 +5,8 @@ using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.Sound;
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using JetBrains.Annotations;
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using Robust.Shared.Map;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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using Robust.Shared.Utility;
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namespace Content.Server.StationEvents.Events;
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@@ -2,8 +2,6 @@ using Content.Server.Administration;
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using Content.Shared.Administration;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Localization;
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using System.Linq;
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namespace Content.Server.StationEvents
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@@ -1,12 +1,8 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Content.Server.Administration.Logs;
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using Content.Server.GameTicking;
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using Content.Server.StationEvents.Events;
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using Content.Shared;
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using Content.Shared.Administration.Logs;
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using Content.Shared.CCVar;
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using Content.Shared.Database;
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using Content.Shared.GameTicking;
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@@ -15,13 +11,9 @@ using JetBrains.Annotations;
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using Robust.Server.Console;
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using Robust.Server.Player;
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using Robust.Shared.Configuration;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Network;
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using Robust.Shared.Random;
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using Robust.Shared.Reflection;
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using Robust.Shared.Timing;
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namespace Content.Server.StationEvents
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{
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