Cleanup the namespaces (#8132)
This commit is contained in:
@@ -1,13 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Tools;
|
||||
using Content.Shared.Tools.Components;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
using Robust.Shared.Utility;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
namespace Content.Server.Tools.Components
|
||||
{
|
||||
|
||||
@@ -1,9 +1,6 @@
|
||||
using System.Threading;
|
||||
using Content.Shared.Tools;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
namespace Content.Server.Tools.Components
|
||||
{
|
||||
|
||||
@@ -3,8 +3,6 @@ using Content.Shared.Damage;
|
||||
using Content.Shared.FixedPoint;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Tools.Components;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
|
||||
|
||||
namespace Content.Server.Tools.Components
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using Content.Server.Tools.Components;
|
||||
using Content.Shared.Interaction;
|
||||
@@ -6,12 +5,8 @@ using Content.Shared.Tools;
|
||||
using Content.Shared.Tools.Components;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.GameStates;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Content.Server.Tools
|
||||
{
|
||||
|
||||
@@ -1,11 +1,8 @@
|
||||
using System;
|
||||
using System.Threading;
|
||||
using Content.Server.Tools.Components;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Interaction.Helpers;
|
||||
using Content.Shared.Maps;
|
||||
using Content.Shared.Tools.Components;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Map;
|
||||
|
||||
namespace Content.Server.Tools;
|
||||
|
||||
@@ -1,17 +1,12 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using Content.Server.Atmos.EntitySystems;
|
||||
using Content.Server.Chemistry.EntitySystems;
|
||||
using Content.Server.DoAfter;
|
||||
using Content.Server.Popups;
|
||||
using Content.Shared.ActionBlocker;
|
||||
using Content.Shared.Audio;
|
||||
using Content.Shared.Tools.Components;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
Reference in New Issue
Block a user