Cleanup the namespaces (#8132)
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@@ -1,7 +1,4 @@
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using Robust.Shared.Localization;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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namespace Content.Shared.Access
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{
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@@ -1,10 +1,5 @@
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using System.Collections.Generic;
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using Content.Shared.Access.Systems;
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using Robust.Shared.Analyzers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Set;
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using Robust.Shared.ViewVariables;
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namespace Content.Shared.Access.Components
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{
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@@ -1,8 +1,3 @@
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using System.Collections.Generic;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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namespace Content.Shared.Access.Components
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{
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/// <summary>
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@@ -1,6 +1,4 @@
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using Content.Shared.Access.Components;
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using Robust.Shared.GameObjects;
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using System.Collections.Generic;
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using Robust.Shared.Prototypes;
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namespace Content.Shared.Access.Systems
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@@ -1,5 +1,3 @@
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using Robust.Shared.GameObjects;
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namespace Content.Shared.Access.Systems;
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public abstract class SharedIdCardSystem : EntitySystem
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