Cleanup the namespaces (#8132)
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@@ -1,4 +1,3 @@
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using System;
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using Content.Shared.Eui;
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using Robust.Shared.Serialization;
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@@ -1,6 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Numerics;
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namespace Content.Shared.Administration
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@@ -1,5 +1,4 @@
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using System;
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using JetBrains.Annotations;
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using JetBrains.Annotations;
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using Robust.Shared.Console;
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namespace Content.Shared.Administration
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@@ -1,8 +1,5 @@
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using Content.Shared.Eui;
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using Robust.Shared.Serialization;
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using System;
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using Robust.Shared.GameObjects;
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using System.Collections.Generic;
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using Content.Shared.Chemistry.Components;
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namespace Content.Shared.Administration
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@@ -1,6 +1,3 @@
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using System;
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using System.Collections.Generic;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Administration.Events
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@@ -1,6 +1,4 @@
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using System;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Administration.Events
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{
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@@ -1,5 +1,3 @@
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using System;
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namespace Content.Shared.Administration;
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public interface IGamePrototypeLoadManager
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@@ -1,6 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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namespace Content.Shared.Administration.Logs;
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@@ -1,5 +1,4 @@
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using System;
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using Content.Shared.Database;
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using Content.Shared.Database;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Administration.Logs;
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@@ -1,6 +1,4 @@
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using System.Globalization;
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using Content.Shared.Database;
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using Robust.Shared.GameObjects;
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using Content.Shared.Database;
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namespace Content.Shared.Administration.Logs;
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@@ -1,5 +1,4 @@
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using System;
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using Lidgren.Network;
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using Lidgren.Network;
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using Robust.Shared.Network;
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namespace Content.Shared.Administration
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@@ -1,6 +1,4 @@
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using System;
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using System.Collections.Generic;
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using Content.Shared.Eui;
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using Content.Shared.Eui;
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using Robust.Shared.Network;
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using Robust.Shared.Serialization;
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@@ -1,6 +1,4 @@
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using System;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Network;
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using Robust.Shared.Network;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Administration
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@@ -1,7 +1,5 @@
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using Content.Shared.Eui;
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using Robust.Shared.Serialization;
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using System;
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using Robust.Shared.GameObjects;
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namespace Content.Shared.Administration
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{
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@@ -1,9 +1,6 @@
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#nullable enable
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using System;
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using Robust.Shared.Network;
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using Robust.Shared.Serialization;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Log;
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namespace Content.Shared.Administration
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{
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