Cleanup the namespaces (#8132)

This commit is contained in:
wrexbe
2022-05-13 00:59:03 -07:00
committed by GitHub
parent 61d147aea9
commit bc68ac96dd
1648 changed files with 339 additions and 5284 deletions

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@@ -1,8 +1,5 @@
using System.Collections.Generic;
using Content.Shared.FixedPoint;
using Robust.Shared.GameObjects;
using Content.Shared.FixedPoint;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Shared.Damage.Components
{

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@@ -1,8 +1,5 @@
using System;
using System.Collections.Generic;
using Content.Shared.Damage.Prototypes;
using Content.Shared.Damage.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Dictionary;
namespace Content.Shared.Damage

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@@ -1,13 +1,7 @@
using Content.Shared.Damage.Prototypes;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Dictionary;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.Json.Serialization;
using Content.Shared.FixedPoint;

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@@ -1,5 +1,3 @@
using System;
using System.Collections.Generic;
using Robust.Shared.Serialization;
namespace Content.Shared.Damage

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@@ -1,10 +1,6 @@
using System;
using System.Collections.Generic;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
using Robust.Shared.ViewVariables;
namespace Content.Shared.Damage.Prototypes
{

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@@ -1,8 +1,5 @@
using System;
using System.Collections.Generic;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
namespace Content.Shared.Damage.Prototypes

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@@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Dictionary;
using Robust.Shared.ViewVariables;
namespace Content.Shared.Damage.Prototypes
{

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@@ -1,7 +1,5 @@
using System;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Shared.Damage.Prototypes
{

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@@ -1,5 +1,4 @@
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Shared.Damage.Prototypes;

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@@ -3,10 +3,7 @@ using Content.Shared.Damage.Prototypes;
using Content.Shared.FixedPoint;
using Content.Shared.Inventory;
using Content.Shared.Radiation.Events;
using Robust.Shared.GameObjects;
using Robust.Shared.GameStates;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Prototypes;
namespace Content.Shared.Damage

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@@ -1,9 +1,6 @@
using System;
using Content.Shared.Damage.Components;
using Content.Shared.Damage.Components;
using Content.Shared.FixedPoint;
using Content.Shared.Movement.EntitySystems;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Shared.Damage
{