Cleanup the namespaces (#8132)

This commit is contained in:
wrexbe
2022-05-13 00:59:03 -07:00
committed by GitHub
parent 61d147aea9
commit bc68ac96dd
1648 changed files with 339 additions and 5284 deletions

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using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
namespace Content.Shared.Interaction

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using Robust.Shared.GameObjects;
namespace Content.Shared.Interaction.Events;
public sealed class ChangeDirectionAttemptEvent : CancellableEntityEventArgs

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using Robust.Shared.GameObjects;
namespace Content.Shared.Interaction.Events
namespace Content.Shared.Interaction.Events
{
/// <summary>
/// Event raised directed at a user to see if they can perform a generic interaction.

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using Robust.Shared.GameObjects;
namespace Content.Shared.Interaction.Events
namespace Content.Shared.Interaction.Events
{
public sealed class UseAttemptEvent : CancellableEntityEventArgs
{

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using Content.Shared.DragDrop;
using Content.Shared.Examine;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using static Content.Shared.Examine.ExamineSystemShared;
using static Content.Shared.Interaction.SharedInteractionSystem;

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using System;
using JetBrains.Annotations;
using Robust.Shared.Analyzers;
using Robust.Shared.GameObjects;
namespace Content.Shared.Interaction
{

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using System;
using System.Threading.Tasks;
using JetBrains.Annotations;
using Robust.Shared.Analyzers;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;

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using System;
using System.Threading.Tasks;
using JetBrains.Annotations;
using Robust.Shared.Analyzers;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Utility;

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using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
namespace Content.Shared.Interaction

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using Robust.Shared.GameObjects;
namespace Content.Shared.Interaction
namespace Content.Shared.Interaction
{
public interface ITargetedInteractEventArgs
{

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using System;
using System.Linq;
using System.Threading.Tasks;
using Content.Shared.ActionBlocker;
using Content.Shared.Hands;
using Content.Shared.Hands.Components;
using Content.Shared.Buckle.Components;
using Content.Shared.Rotatable;
using Content.Shared.Inventory;
using Content.Shared.Physics;
using Content.Shared.Popups;
using Content.Shared.Throwing;
using Content.Shared.Timing;
using Content.Shared.Verbs;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Physics;
using Robust.Shared.Random;
using Robust.Shared.Serialization;
using Content.Shared.MobState.Components;
namespace Content.Shared.Interaction