Cleanup the namespaces (#8132)
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@@ -1,5 +1,3 @@
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using Robust.Shared.GameObjects;
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namespace Content.Shared.Interaction.Events;
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public sealed class ChangeDirectionAttemptEvent : CancellableEntityEventArgs
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@@ -1,6 +1,4 @@
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using Robust.Shared.GameObjects;
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namespace Content.Shared.Interaction.Events
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namespace Content.Shared.Interaction.Events
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{
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/// <summary>
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/// Event raised directed at a user to see if they can perform a generic interaction.
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@@ -1,6 +1,4 @@
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using Robust.Shared.GameObjects;
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namespace Content.Shared.Interaction.Events
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namespace Content.Shared.Interaction.Events
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{
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public sealed class UseAttemptEvent : CancellableEntityEventArgs
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{
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