Cleanup the namespaces (#8132)
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@@ -1,5 +1,4 @@
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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namespace Content.Shared.Throwing
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{
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@@ -1,6 +1,4 @@
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Map;
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namespace Content.Shared.Throwing
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{
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@@ -1,6 +1,4 @@
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using Robust.Shared.GameObjects;
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namespace Content.Shared.Throwing
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namespace Content.Shared.Throwing
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{
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public sealed class ThrowAttemptEvent : CancellableEntityEventArgs
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{
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@@ -1,8 +1,3 @@
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using System;
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using JetBrains.Annotations;
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using Robust.Shared.Analyzers;
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using Robust.Shared.GameObjects;
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namespace Content.Shared.Throwing
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{
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/// <summary>
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@@ -1,5 +1,3 @@
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using System;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization;
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@@ -4,10 +4,7 @@ using Content.Shared.Hands.Components;
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using Content.Shared.Physics;
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using Content.Shared.Physics.Pull;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameStates;
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using Robust.Shared.IoC;
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using Robust.Shared.Log;
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using Robust.Shared.Physics;
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using Robust.Shared.Physics.Dynamics;
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using System.Linq;
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