Cleanup the namespaces (#8132)
This commit is contained in:
@@ -1,5 +1,3 @@
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Map;
|
||||
|
||||
namespace Content.Shared.Weapons.Melee
|
||||
|
||||
@@ -1,9 +1,5 @@
|
||||
using System;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
namespace Content.Shared.Weapons.Melee
|
||||
{
|
||||
|
||||
@@ -1,7 +1,3 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.Weapons.Melee
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
using System;
|
||||
using Content.Shared.Weapons.Ranged.Components;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Content.Shared.Weapons.Ranged.Components;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.Weapons.Ranged.Barrels.Components
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
using System;
|
||||
using Content.Shared.Weapons.Ranged.Components;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.Weapons.Ranged.Barrels.Components
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
using System;
|
||||
using Content.Shared.Weapons.Ranged.Components;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Content.Shared.Weapons.Ranged.Components;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.Weapons.Ranged.Barrels.Components
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
using System;
|
||||
using Content.Shared.Weapons.Ranged.Components;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Content.Shared.Weapons.Ranged.Components;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.Weapons.Ranged.Barrels.Components
|
||||
|
||||
@@ -1,8 +1,4 @@
|
||||
using System;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
namespace Content.Shared.Weapons.Ranged.Components
|
||||
namespace Content.Shared.Weapons.Ranged.Components
|
||||
{
|
||||
public abstract class SharedRangedBarrelComponent : Component
|
||||
{
|
||||
|
||||
@@ -1,8 +1,5 @@
|
||||
using System;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.GameStates;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.Weapons.Ranged.Components
|
||||
|
||||
@@ -1,5 +1,3 @@
|
||||
using System;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.Weapons.Ranged
|
||||
|
||||
Reference in New Issue
Block a user