Replace IResettingEntitySystem with RoundRestartCleanupEvent. (#4245)

* Replace IResettingEntitySystem with RoundRestartCleanupEvent.

* oops
This commit is contained in:
Vera Aguilera Puerto
2021-06-29 15:56:07 +02:00
committed by GitHub
parent 16e1c2c798
commit bc7b315b18
27 changed files with 136 additions and 66 deletions

View File

@@ -16,7 +16,7 @@ using static Content.Shared.Cloning.SharedCloningPodComponent;
namespace Content.Server.Cloning
{
internal sealed class CloningSystem : EntitySystem, IResettingEntitySystem
internal sealed class CloningSystem : EntitySystem
{
[Dependency] private readonly IGameTiming _timing = default!;
public readonly Dictionary<Mind.Mind, int> MindToId = new();
@@ -29,6 +29,7 @@ namespace Content.Server.Cloning
{
base.Initialize();
SubscribeLocalEvent<RoundRestartCleanupEvent>(Reset);
SubscribeLocalEvent<CloningPodComponent, ActivateInWorldEvent>(HandleActivate);
SubscribeLocalEvent<BeingClonedComponent, MindAddedMessage>(HandleMindAdded);
}
@@ -142,7 +143,7 @@ namespace Content.Server.Cloning
return IdToDNA.ToDictionary(m => m.Key, m => m.Value.Mind.CharacterName);
}
public void Reset()
public void Reset(RoundRestartCleanupEvent ev)
{
MindToId.Clear();
IdToDNA.Clear();