Prettier window breaking (#2368)
* Put the damage in the windows * add crack overlays * Window cracking * glass related sounds * let's use a valid state * run optipng on these for posterity * Examine damage descriptions * add "Constructible" to dictionary * Downmix stereo effects to mono * breaking and knocking * Add shard etc. sprites * shard inhands * more sprite wrangling * Expand destructiblecomponent drop system + implement it for windows * Shard descriptions * Random sprite component * no nullbabby * Random destroysounds * random offset on destructible drops * fix fucked yaml * sound collections * random pitch for knocking * Localization * hascomponent * better spawnondestroy * missed one
This commit is contained in:
@@ -22,7 +22,10 @@
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||||
- type: Destructible
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||||
deadThreshold: 30
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destroySound: /Audio/Effects/woodhit.ogg
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spawnOnDestroy: WoodPlank
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spawnOnDestroy:
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WoodPlank:
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Min: 1
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Max: 1
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resistances: metallicResistances
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- type: Occluder
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sizeX: 32
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@@ -21,7 +21,10 @@
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- type: Destructible
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deadThreshold: 30
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destroySound: /Audio/Effects/metalbreak.ogg
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spawnOnDestroy: SteelSheet1
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spawnOnDestroy:
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SteelSheet1:
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Min: 1
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Max: 1
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resistances: metallicResistances
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- type: entity
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@@ -47,5 +50,8 @@
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- type: Destructible
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deadThreshold: 30
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destroySound: /Audio/Effects/metalbreak.ogg
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spawnOnDestroy: SteelSheet1
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spawnOnDestroy:
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SteelSheet1:
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Min: 1
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Max: 1
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resistances: metallicResistances
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@@ -39,7 +39,10 @@
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deadThreshold: 15
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destroySound: /Audio/Effects/metalbreak.ogg
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resistances: metallicResistances
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spawnOnDestroy: SteelSheet1
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spawnOnDestroy:
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SteelSheet1:
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Min: 1
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Max: 1
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- type: entity
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id: TableFrame
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@@ -55,7 +58,10 @@
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deadThreshold: 1
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destroySound: /Audio/Effects/metalbreak.ogg
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resistances: metallicResistances
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spawnOnDestroy: SteelSheet1
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spawnOnDestroy:
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SteelSheet1:
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Min: 1
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Max: 1
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- type: entity
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id: TableBar
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@@ -71,7 +77,10 @@
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deadThreshold: 1
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destroySound: /Audio/Effects/metalbreak.ogg
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resistances: metallicResistances
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spawnOnDestroy: SteelSheet1
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spawnOnDestroy:
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SteelSheet1:
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Min: 1
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Max: 1
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- type: entity
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id: TableMetal
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@@ -87,7 +96,10 @@
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deadThreshold: 15
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destroySound: /Audio/Effects/metalbreak.ogg
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resistances: metallicResistances
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spawnOnDestroy: SteelSheet1
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spawnOnDestroy:
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SteelSheet1:
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Min: 1
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Max: 1
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- type: entity
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id: TableR
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@@ -103,7 +115,10 @@
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deadThreshold: 75
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destroySound: /Audio/Effects/metalbreak.ogg
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resistances: metallicResistances
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spawnOnDestroy: SteelSheet1
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spawnOnDestroy:
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SteelSheet1:
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Min: 1
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Max: 1
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- type: entity
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id: TableGlass
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@@ -117,8 +132,12 @@
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sprite: Constructible/Structures/Tables/glass.rsi
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- type: Destructible
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deadThreshold: 5
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destroySound: /Audio/Effects/glassbreak2.ogg
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destroySound: /Audio/Effects/glass_break2.ogg
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resistances: metallicResistances
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spawnOnDestroy:
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ShardGlass:
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Min: 1
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Max: 1
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- type: entity
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id: TableGlassR
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@@ -132,8 +151,12 @@
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sprite: Constructible/Structures/Tables/r_glass.rsi
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- type: Destructible
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deadThreshold: 20
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destroySound: /Audio/Effects/glassbreak2.ogg
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destroySound: /Audio/Effects/glass_break2.ogg
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resistances: metallicResistances
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spawnOnDestroy:
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ShardGlass:
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Min: 1
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Max: 1
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- type: entity
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id: TableWood
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@@ -149,7 +172,10 @@
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deadThreshold: 15
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destroySound: /Audio/Effects/woodhit.ogg
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resistances: metallicResistances
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spawnOnDestroy: WoodPlank
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spawnOnDestroy:
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WoodPlank:
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Min: 1
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Max: 1
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- type: entity
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id: TableCarpet
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@@ -165,7 +191,10 @@
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deadThreshold: 15
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destroySound: /Audio/Effects/woodhit.ogg
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resistances: metallicResistances
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spawnOnDestroy: WoodPlank
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spawnOnDestroy:
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WoodPlank:
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Min: 1
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Max: 1
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- type: entity
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id: TableStone
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@@ -24,7 +24,10 @@
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- type: Destructible
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maxHP: 500
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resistances: metallicResistances
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spawnOnDestroy: AMEPart
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spawnOnDestroy:
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AMEPart:
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Min: 1
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Max: 1
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- type: SnapGrid
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offset: Center
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- type: Airtight
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@@ -46,7 +46,10 @@
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wireType: HighVoltage
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- type: Destructible
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resistances: metallicResistances
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spawnOnDestroy: HVWireStack1
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spawnOnDestroy:
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HVWireStack1:
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Min: 1
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Max: 1
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- type: entity
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parent: WireBase
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@@ -73,7 +76,10 @@
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wireType: MediumVoltage
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- type: Destructible
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resistances: metallicResistances
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spawnOnDestroy: MVWireStack1
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spawnOnDestroy:
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MVWireStack1:
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Min: 1
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Max: 1
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- type: entity
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parent: WireBase
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@@ -102,4 +108,7 @@
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wireType: Apc
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- type: Destructible
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resistances: metallicResistances
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spawnOnDestroy: ApcExtensionCableStack1
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spawnOnDestroy:
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ApcExtensionCableStack1:
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Min: 1
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Max: 1
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@@ -32,7 +32,10 @@
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offset: Center
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- type: Destructible
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deadThreshold: 50
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spawnOnDestroy: chem_master_broken
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spawnOnDestroy:
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chem_master_broken:
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Min: 1
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Max: 1
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- type: UserInterface
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interfaces:
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- key: enum.ChemMasterUiKey.Key
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@@ -71,7 +74,10 @@
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offset: Center
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- type: Destructible
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deadThreshold: 25
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spawnOnDestroy: SteelSheet1
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spawnOnDestroy:
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SteelSheet1:
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Min: 1
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Max: 1
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- type: UserInterface
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interfaces:
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- key: enum.ChemMasterUiKey.Key
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@@ -31,7 +31,10 @@
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- type: Destructible
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deadThreshold: 50
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resistances: metallicResistances
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spawnOnDestroy: SteelSheet1
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spawnOnDestroy:
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SteelSheet1:
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Min: 1
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Max: 1
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- type: SnapGrid
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offset: Edge
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placement:
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@@ -46,7 +46,10 @@
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sprite: Constructible/Structures/Walls/brick.rsi
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- type: Destructible
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deadThreshold: 300
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spawnOnDestroy: Girder
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spawnOnDestroy:
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Girder:
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Min: 1
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Max: 1
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resistances: metallicResistances
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- type: IconSmooth
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key: walls
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@@ -63,7 +66,10 @@
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sprite: Constructible/Structures/Walls/clock.rsi
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- type: Destructible
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deadThreshold: 300
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spawnOnDestroy: Girder
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spawnOnDestroy:
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Girder:
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Min: 1
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Max: 1
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resistances: metallicResistances
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- type: IconSmooth
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key: walls
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@@ -80,7 +86,10 @@
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sprite: Constructible/Structures/Walls/clown.rsi
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- type: Destructible
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deadThreshold: 300
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spawnOnDestroy: Girder
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spawnOnDestroy:
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Girder:
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Min: 1
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Max: 1
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resistances: metallicResistances
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- type: IconSmooth
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key: walls
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@@ -98,7 +107,10 @@
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sprite: Constructible/Structures/Walls/cult.rsi
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- type: Destructible
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deadThreshold: 300
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spawnOnDestroy: Girder
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spawnOnDestroy:
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Girder:
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Min: 1
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Max: 1
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resistances: metallicResistances
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- type: IconSmooth
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key: walls
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@@ -115,7 +127,10 @@
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sprite: Constructible/Structures/Walls/debug.rsi
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- type: Destructible
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deadThreshold: 300
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spawnOnDestroy: Girder
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spawnOnDestroy:
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Girder:
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Min: 1
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Max: 1
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resistances: metallicResistances
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- type: IconSmooth
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key: walls
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@@ -132,7 +147,10 @@
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sprite: Constructible/Structures/Walls/diamond.rsi
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- type: Destructible
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deadThreshold: 300
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spawnOnDestroy: Girder
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spawnOnDestroy:
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Girder:
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Min: 1
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Max: 1
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resistances: metallicResistances
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- type: IconSmooth
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key: walls
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@@ -150,7 +168,10 @@
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sprite: Constructible/Structures/Walls/gold.rsi
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- type: Destructible
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deadThreshold: 300
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spawnOnDestroy: Girder
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spawnOnDestroy:
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Girder:
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Min: 1
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Max: 1
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resistances: metallicResistances
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- type: IconSmooth
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key: walls
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@@ -167,7 +188,10 @@
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sprite: Constructible/Structures/Walls/ice.rsi
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- type: Destructible
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deadThreshold: 300
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spawnOnDestroy: Girder
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spawnOnDestroy:
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Girder:
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Min: 1
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Max: 1
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resistances: metallicResistances
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- type: IconSmooth
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key: walls
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@@ -184,7 +208,10 @@
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sprite: Constructible/Structures/Walls/metal.rsi
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- type: Destructible
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deadThreshold: 300
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spawnOnDestroy: Girder
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spawnOnDestroy:
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Girder:
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Min: 1
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Max: 1
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||||
resistances: metallicResistances
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- type: IconSmooth
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key: walls
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@@ -201,7 +228,10 @@
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sprite: Constructible/Structures/Walls/plasma.rsi
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||||
- type: Destructible
|
||||
deadThreshold: 300
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||||
spawnOnDestroy: Girder
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||||
spawnOnDestroy:
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||||
Girder:
|
||||
Min: 1
|
||||
Max: 1
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||||
resistances: metallicResistances
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||||
- type: IconSmooth
|
||||
key: walls
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||||
@@ -218,7 +248,10 @@
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||||
sprite: Constructible/Structures/Walls/plastic.rsi
|
||||
- type: Destructible
|
||||
deadThreshold: 300
|
||||
spawnOnDestroy: Girder
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||||
spawnOnDestroy:
|
||||
Girder:
|
||||
Min: 1
|
||||
Max: 1
|
||||
resistances: metallicResistances
|
||||
- type: IconSmooth
|
||||
key: walls
|
||||
@@ -262,7 +295,10 @@
|
||||
sprite: Constructible/Structures/Walls/riveted.rsi
|
||||
- type: Destructible
|
||||
deadThreshold: 1000
|
||||
spawnOnDestroy: Girder
|
||||
spawnOnDestroy:
|
||||
Girder:
|
||||
Min: 1
|
||||
Max: 1
|
||||
resistances: metallicResistances
|
||||
- type: IconSmooth
|
||||
key: walls
|
||||
@@ -279,7 +315,10 @@
|
||||
sprite: Constructible/Structures/Walls/sandstone.rsi
|
||||
- type: Destructible
|
||||
deadThreshold: 300
|
||||
spawnOnDestroy: Girder
|
||||
spawnOnDestroy:
|
||||
Girder:
|
||||
Min: 1
|
||||
Max: 1
|
||||
resistances: metallicResistances
|
||||
- type: IconSmooth
|
||||
key: walls
|
||||
@@ -296,7 +335,10 @@
|
||||
sprite: Constructible/Structures/Walls/silver.rsi
|
||||
- type: Destructible
|
||||
deadThreshold: 300
|
||||
spawnOnDestroy: Girder
|
||||
spawnOnDestroy:
|
||||
Girder:
|
||||
Min: 1
|
||||
Max: 1
|
||||
resistances: metallicResistances
|
||||
- type: IconSmooth
|
||||
key: walls
|
||||
@@ -335,7 +377,10 @@
|
||||
sprite: Constructible/Structures/Walls/uranium.rsi
|
||||
- type: Destructible
|
||||
deadThreshold: 300
|
||||
spawnOnDestroy: Girder
|
||||
spawnOnDestroy:
|
||||
Girder:
|
||||
Min: 1
|
||||
Max: 1
|
||||
resistances: metallicResistances
|
||||
- type: IconSmooth
|
||||
key: walls
|
||||
@@ -352,7 +397,10 @@
|
||||
sprite: Constructible/Structures/Walls/wood.rsi
|
||||
- type: Destructible
|
||||
deadThreshold: 300
|
||||
spawnOnDestroy: Girder
|
||||
spawnOnDestroy:
|
||||
Girder:
|
||||
Min: 1
|
||||
Max: 1
|
||||
resistances: metallicResistances
|
||||
- type: IconSmooth
|
||||
key: walls
|
||||
|
||||
@@ -29,6 +29,11 @@
|
||||
- type: Destructible
|
||||
deadThreshold: 15
|
||||
resistances: metallicResistances
|
||||
destroySoundCollection: WindowBreak
|
||||
spawnOnDestroy:
|
||||
ShardGlass:
|
||||
Min: 1
|
||||
Max: 3
|
||||
- type: SnapGrid
|
||||
offset: Center
|
||||
- type: Airtight
|
||||
@@ -37,6 +42,9 @@
|
||||
- type: Construction
|
||||
graph: window
|
||||
node: window
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: WindowVisualizer
|
||||
|
||||
- type: entity
|
||||
id: ReinforcedWindow
|
||||
@@ -75,3 +83,10 @@
|
||||
- type: Construction
|
||||
graph: window
|
||||
node: phoronWindow
|
||||
|
||||
- type: soundCollection
|
||||
id: WindowBreak
|
||||
files:
|
||||
- /Audio/Effects/glass_break1.ogg
|
||||
- /Audio/Effects/glass_break2.ogg
|
||||
- /Audio/Effects/glass_break3.ogg
|
||||
|
||||
@@ -126,8 +126,11 @@
|
||||
- type: Anchorable
|
||||
- type: Destructible
|
||||
deadThreshold: 10
|
||||
spawnOnDestroy: FloodlightBroken
|
||||
destroySound: /Audio/Effects/glassbreak1.ogg
|
||||
spawnOnDestroy:
|
||||
FloodlightBroken:
|
||||
Min: 1
|
||||
Max: 1
|
||||
destroySound: /Audio/Effects/glass_break1.ogg
|
||||
resistances: metallicResistances
|
||||
- type: Appearance
|
||||
visuals:
|
||||
@@ -145,7 +148,10 @@
|
||||
- type: Anchorable
|
||||
- type: Destructible
|
||||
deadThreshold: 20
|
||||
spawnOnDestroy: SteelSheet1
|
||||
spawnOnDestroy:
|
||||
SteelSheet1:
|
||||
Min: 1
|
||||
Max: 1
|
||||
destroySound: /Audio/Effects/metalbreak.ogg
|
||||
resistances: metallicResistances
|
||||
- type: Physics
|
||||
|
||||
53
Resources/Prototypes/Entities/Objects/shards.yml
Normal file
53
Resources/Prototypes/Entities/Objects/shards.yml
Normal file
@@ -0,0 +1,53 @@
|
||||
- type: entity
|
||||
id: ShardBase
|
||||
name: shard
|
||||
description: It's a shard of some unknown material.
|
||||
parent: BaseItem
|
||||
abstract: true
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Materials/Shards/shard.rsi
|
||||
state: shard1
|
||||
- type: RandomSpriteState
|
||||
spriteStates:
|
||||
- shard1
|
||||
- shard2
|
||||
- shard3
|
||||
- type: ItemCooldown
|
||||
- type: MeleeWeapon
|
||||
damageType: Slash
|
||||
- type: Item
|
||||
sprite: Objects/Materials/Shards/shard.rsi
|
||||
|
||||
- type: entity
|
||||
id: ShardGlass
|
||||
name: glass shard
|
||||
description: A small piece of glass. It looks sharp, you wouldn't want to step on it barefoot.
|
||||
parent: ShardBase
|
||||
components:
|
||||
- type: Sprite
|
||||
color: "#bbeeff"
|
||||
- type: Item
|
||||
color: "#bbeeff"
|
||||
|
||||
- type: entity
|
||||
id: ShardGlassReinforced
|
||||
name: reinforced glass shard
|
||||
description: A small piece of reinforced glass. It looks sharp, you wouldn't want to step on it barefoot.
|
||||
parent: ShardBase
|
||||
components:
|
||||
- type: Sprite
|
||||
color: "#96cdef"
|
||||
- type: Item
|
||||
color: "#96cdef"
|
||||
|
||||
- type: entity
|
||||
id: ShardGlassPhoron
|
||||
name: phoron glass shard
|
||||
description: A small piece of phoron glass. It looks sharp, you wouldn't want to step on it barefoot.
|
||||
parent: ShardBase
|
||||
components:
|
||||
- type: Sprite
|
||||
color: "#f3b489"
|
||||
- type: Item
|
||||
color: "#f3b489"
|
||||
Reference in New Issue
Block a user