Port outerclothing from discordia (#382)

Inhand sprites are half-scaled of the sprite
This commit is contained in:
metalgearsloth
2019-10-12 03:09:34 +11:00
committed by Pieter-Jan Briers
parent d7360f8709
commit bd5a4e33ab
722 changed files with 1990 additions and 67 deletions

File diff suppressed because it is too large Load Diff

View File

@@ -1,60 +0,0 @@
- type: entity
parent: Clothing
id: SuitBase
abstract: true
components:
- type: Clothing
Slots: [outerclothing]
- type: entity
parent: SuitBase
id: SecurityVestClothing
name: Security Vest
description: Bulletproof vest, more or less
components:
- type: Sprite
sprite: Clothing/armor.rsi
state: armor
- type: Icon
sprite: Clothing/armor.rsi
state: armor
- type: Clothing
sprite: Clothing/armor.rsi
- type: entity
parent: SuitBase
id: HazardVestClothing
name: Hazard Vest
description: Prevents accidents
components:
- type: Sprite
sprite: Clothing/vest_hazard.rsi
state: hazard
- type: Icon
sprite: Clothing/vest_hazard.rsi
state: hazard
- type: Clothing
sprite: Clothing/vest_hazard.rsi
- type: entity
parent: SuitBase
id: ChefApronClothing
name: Chef's Apron
description: An apron used by a high class chef.
components:
- type: Sprite
sprite: Clothing/chef_apron.rsi
state: apron
- type: Icon
sprite: Clothing/chef_apron.rsi
state: apron
- type: Clothing
sprite: Clothing/chef_apron.rsi