fixes a few common gridinv sprite rotations (#22256)
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@@ -6,6 +6,7 @@
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components:
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components:
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- type: Item
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- type: Item
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size: Small
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size: Small
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storedRotation: 90
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- type: Handcuff
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- type: Handcuff
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cuffedRSI: Objects/Misc/handcuffs.rsi
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cuffedRSI: Objects/Misc/handcuffs.rsi
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bodyIconState: body-overlay
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bodyIconState: body-overlay
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@@ -14,6 +14,7 @@
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- type: Item
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- type: Item
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size: Small
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size: Small
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heldPrefix: default
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heldPrefix: default
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storedRotation: -90
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- type: Access
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- type: Access
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- type: IdCard
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- type: IdCard
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- type: StationRecordKeyStorage
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- type: StationRecordKeyStorage
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@@ -19,6 +19,7 @@
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- type: Appearance
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- type: Appearance
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- type: Item
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- type: Item
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sprite: Objects/Specific/Janitorial/soap.rsi
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sprite: Objects/Specific/Janitorial/soap.rsi
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storedRotation: -90
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- type: Slippery
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- type: Slippery
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paralyzeTime: 2
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paralyzeTime: 2
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launchForwardsMultiplier: 1.5
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launchForwardsMultiplier: 1.5
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@@ -68,7 +69,6 @@
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solution: soap
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solution: soap
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- type: BadFood
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- type: BadFood
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- type: entity
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- type: entity
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name: soap
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name: soap
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id: SoapNT
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id: SoapNT
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@@ -19,6 +19,8 @@
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- type: GuideHelp
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- type: GuideHelp
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guides:
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guides:
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- ScannersAndVessels
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- ScannersAndVessels
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- type: Item
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storedRotation: -90
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- type: entity
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- type: entity
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id: AnomalyLocatorUnpowered
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id: AnomalyLocatorUnpowered
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