diff --git a/Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.Ballistic.cs b/Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.Ballistic.cs index 8ad96fda53..de664ee537 100644 --- a/Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.Ballistic.cs +++ b/Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.Ballistic.cs @@ -132,11 +132,12 @@ public abstract partial class SharedGunSystem uid, args.User); - // play sound to be cool SimulateInsertAmmo(ent.Value, uid, Transform(uid).Coordinates); } else { + // play sound to be cool + Audio.PlayPredicted(component.SoundInsert, uid, args.User); SimulateInsertAmmo(ent.Value, args.Target.Value, Transform(args.Target.Value).Coordinates); }