Add a wait time for the rules popup (#5823)
* Create new rules popup * Implement accept and quit buttons * Add rules accept timer Forces the player to read the rules by making them wait. Speed reading the rules took me just under 45 seconds which means it'll take longer than that if someone's reading this for the first time. * Fix info rules header * Change _rulesPopup to local variable
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@@ -6,7 +6,6 @@ using Content.Client.Info;
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using Content.Client.Resources;
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using Content.Client.Stylesheets;
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using Content.Client.Targeting;
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using Content.Shared;
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using Content.Shared.CCVar;
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using Content.Shared.HUD;
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using Content.Shared.Input;
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@@ -304,8 +303,6 @@ namespace Content.Client.HUD
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_rulesAndInfoWindow = new RulesAndInfoWindow();
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IoCManager.Resolve<RulesManager>().OpenRulesAndInfoWindow += OpenRulesAndInfoWindow;
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_rulesAndInfoWindow.OnClose += () => _buttonInfo.Pressed = false;
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_inputManager.SetInputCommand(ContentKeyFunctions.OpenInfo,
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@@ -431,12 +428,6 @@ namespace Content.Client.HUD
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LC.SetGrowVertical(VoteContainer, LC.GrowDirection.End);
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}
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private void OpenRulesAndInfoWindow()
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{
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_rulesAndInfoWindow.OpenCentered();
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_buttonInfo.Pressed = true;
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}
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private void ButtonInfoOnOnToggled()
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{
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_buttonInfo.StyleClasses.Remove(TopButton.StyleClassRedTopButton);
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