Coordinates Disks & Shuttle FTL Travel (#23240)
* Adds the CentComm Disk and configures it to work with direct-use shuttles * Added functionality for drone shuttles (i.e. cargo shuttle) * Adds support for pods, and a disk console object for disks to be inserted into. Also sprites. * Added the disk to HoP's locker * Removed leftover logs & comments * Fix for integration test * Apply suggestions from code review (formatting & proper DataField) Co-authored-by: 0x6273 <0x40@keemail.me> * Fix integration test & changes based on code review * Includes Disk Cases to contain Coordinate Disks, which are now CDs instead of Floppy Disks * Check pods & non-evac shuttles for CentCom travel, even in FTL * Import * Remove CentCom travel restrictions & pod disk consoles * Major changes that changes the coordinates disk system to work with salvage expeditions * Missed CC diskcase removal * Fix build * Review suggestions and changes * Major additional changes after merge * Minor tag miss * Integration test fix * review --------- Co-authored-by: 0x6273 <0x40@keemail.me> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -1,4 +1,5 @@
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using Content.Shared.Salvage.Expeditions.Modifiers;
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using Robust.Shared.Audio;
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
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@@ -30,7 +31,11 @@ public sealed class SalvageExpeditionConsoleState : BoundUserInterfaceState
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[RegisterComponent, NetworkedComponent]
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public sealed partial class SalvageExpeditionConsoleComponent : Component
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{
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/// <summary>
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/// The sound made when spawning a coordinates disk
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/// </summary>
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[DataField]
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public SoundSpecifier PrintSound = new SoundPathSpecifier("/Audio/Machines/terminal_insert_disc.ogg");
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}
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[Serializable, NetSerializable]
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