Make clickmap lookups use the sprite tree (#13275)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Leon Friedrich
2023-01-05 18:29:27 +13:00
committed by GitHub
parent edd90e750b
commit bf2ae6294d
8 changed files with 29 additions and 28 deletions

View File

@@ -84,7 +84,7 @@ public sealed class TetherGunSystem : SharedTetherGunSystem
if (gameState is GameplayState game)
{
var uid = game.GetEntityUnderPosition(mousePos);
var uid = game.GetClickedEntity(mousePos);
if (uid != null)
StartDragging(uid.Value, mousePos);