Basic drug shader (#9033)

This commit is contained in:
Leon Friedrich
2022-06-23 16:33:07 +12:00
committed by GitHub
parent 37bd341854
commit bf489adb91
8 changed files with 236 additions and 0 deletions

View File

@@ -89,6 +89,15 @@
amount: -5
- !type:PlantAdjustHealth
amount: -1
metabolisms:
Narcotic:
effects:
- !type:GenericStatusEffect
key: SeeingRainbows
component: SeeingRainbows
type: Add
time: 5
refresh: false
- type: reagent
id: THCOil
@@ -97,6 +106,15 @@
desc: reagent-desc-thc-oil
physicalDesc: reagent-physical-desc-skunky
color: "#DAA520"
metabolisms:
Narcotic:
effects:
- !type:GenericStatusEffect
key: SeeingRainbows
component: SeeingRainbows
type: Add
time: 5
refresh: false
- type: reagent
id: Nicotine
@@ -124,6 +142,15 @@
desc: reagent-desc-space-drugs
physicalDesc: reagent-physical-desc-syrupy
color: "#63806e"
metabolisms:
Narcotic:
effects:
- !type:GenericStatusEffect
key: SeeingRainbows
component: SeeingRainbows
type: Add
time: 5
refresh: false
# Probably replace this one with sleeping chem when putting someone in a comatose state is easier
- type: reagent