Merge branch 'master' into mathmerge

This commit is contained in:
Pieter-Jan Briers
2020-08-20 20:33:43 +02:00
808 changed files with 18173 additions and 5666 deletions

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@@ -23,7 +23,7 @@ namespace Content.Client.GameObjects.Components.Mobs
private const float RestoreRateRamp = 0.1f;
// The maximum magnitude of the kick applied to the camera at any point.
private const float KickMagnitudeMax = 5f;
private const float KickMagnitudeMax = 2f;
private Vector2 _currentKick;
private float _lastKickTime;