More artifact content (#22574)
* 3 new effect * new trigger * swap portal to Cak * cake * portals * finish * pupupu * limitations (same maps) * its broken now * a * portal fix, thx deltanedas
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@@ -255,6 +255,37 @@
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components:
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- type: KnockArtifact
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- type: artifactEffect
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id: EffectMagnet
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targetDepth: 1
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effectHint: artifact-effect-hint-magnet
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components:
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- type: GravityWell
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maxRange: 3
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baseRadialAcceleration: 1
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baseTangentialAcceleration: 3
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- type: artifactEffect
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id: EffectAntiMagnet
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targetDepth: 1
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effectHint: artifact-effect-hint-magnet
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components:
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- type: GravityWell
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maxRange: 3
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baseRadialAcceleration: -1
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baseTangentialAcceleration: -3
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- type: artifactEffect
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id: EffectInvisibility
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targetDepth: 2
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effectHint: artifact-effect-hint-visual
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components:
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- type: Stealth
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hadOutline: true
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- type: StealthOnMove
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passiveVisibilityRate: -0.10
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movementVisibilityRate: 0.10
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- type: artifactEffect
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id: EffectExplosionScary
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targetDepth: 2
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@@ -562,24 +593,11 @@
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maxIntensity: 50
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- type: artifactEffect
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id: EffectMagnet
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targetDepth: 1
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effectHint: artifact-effect-hint-magnet
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id: EffectPortal
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targetDepth: 3
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effectHint: artifact-effect-hint-displacement
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components:
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- type: GravityWell
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maxRange: 3
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baseRadialAcceleration: 1
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baseTangentialAcceleration: 3
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- type: artifactEffect
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id: EffectAntiMagnet
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targetDepth: 1
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effectHint: artifact-effect-hint-magnet
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components:
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- type: GravityWell
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maxRange: 3
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baseRadialAcceleration: -1
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baseTangentialAcceleration: -3
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- type: PortalArtifact
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- type: artifactEffect
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id: EffectSingulo
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@@ -107,6 +107,18 @@
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isOpen: true
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solution: beaker
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- type: artifactEffect
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id: EffectSpeedUp
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targetDepth: 2
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effectHint: artifact-effect-hint-displacement
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whitelist:
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components:
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- Item
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permanentComponents:
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- type: HeldSpeedModifier
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walkModifier: 1.2
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sprintModifier: 1.3
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- type: artifactEffect
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id: EffectDrill
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targetDepth: 3
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@@ -125,7 +137,6 @@
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path: /Audio/Weapons/bladeslice.ogg
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- type: Sharp
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- type: artifactEffect
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id: EffectPowerGen20K
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targetDepth: 3
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@@ -103,6 +103,20 @@
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effects:
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- !type:ActivateArtifact
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- type: artifactTrigger
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id: TriggerBlood
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targetDepth: 1
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triggerHint: artifact-trigger-hint-blood
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components:
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- type: Reactive
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groups:
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Acidic: [ Touch ]
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reactions:
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- reagents: [ Blood ]
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methods: [ Touch ]
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effects:
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- !type:ActivateArtifact
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- type: artifactTrigger
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id: TriggerGas
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targetDepth: 2
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