improve ignite logs (#18669)
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@@ -27,7 +27,7 @@ public sealed class IgniteArtifactSystem : EntitySystem
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if (!flammable.TryGetComponent(target, out var fl))
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continue;
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fl.FireStacks += _random.Next(component.MinFireStack, component.MaxFireStack);
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_flammable.Ignite(target, fl);
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_flammable.Ignite(target, uid, fl);
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}
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}
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}
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