This commit is contained in:
Leon Friedrich
2022-03-17 20:13:31 +13:00
committed by GitHub
parent 7b84362901
commit bfd95c493b
94 changed files with 1454 additions and 2185 deletions

View File

@@ -21,7 +21,6 @@ using Content.Shared.Popups;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.Audio;
using Robust.Shared.Containers;
using Robust.Shared.GameStates;
using Robust.Shared.Input.Binding;
@@ -29,6 +28,9 @@ using Robust.Shared.Map;
using Robust.Shared.Player;
using Robust.Shared.Players;
using Robust.Shared.Utility;
using Content.Shared.Pulling.Components;
using Content.Server.Pulling;
using Content.Shared.Hands.EntitySystems;
namespace Content.Server.Hands.Systems
{
@@ -43,27 +45,24 @@ namespace Content.Server.Hands.Systems
[Dependency] private readonly StrippableSystem _strippableSystem = default!;
[Dependency] private readonly SharedHandVirtualItemSystem _virtualSystem = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
[Dependency] private readonly PullingSystem _pullingSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<HandsComponent, ExaminedEvent>(HandleExamined);
SubscribeNetworkEvent<ActivateInHandMsg>(HandleActivateInHand);
SubscribeNetworkEvent<ClientInteractUsingInHandMsg>(HandleInteractUsingInHand);
SubscribeNetworkEvent<UseInHandMsg>(HandleUseInHand);
SubscribeNetworkEvent<MoveItemFromHandMsg>(HandleMoveItemFromHand);
SubscribeLocalEvent<HandsComponent, DisarmedEvent>(OnDisarmed, before: new[] { typeof(StunSystem) });
SubscribeLocalEvent<HandsComponent, PullAttemptMessage>(HandlePullAttempt);
SubscribeLocalEvent<HandsComponent, PullStartedMessage>(HandlePullStarted);
SubscribeLocalEvent<HandsComponent, PullStoppedMessage>(HandlePullStopped);
SubscribeLocalEvent<HandsComponent, EntRemovedFromContainerMessage>(HandleEntityRemoved);
SubscribeLocalEvent<HandsComponent, ComponentGetState>(GetComponentState);
CommandBinds.Builder
.Bind(ContentKeyFunctions.ActivateItemInHand, InputCmdHandler.FromDelegate(s => HandleActivateItem(s)))
.Bind(ContentKeyFunctions.AltActivateItemInHand, InputCmdHandler.FromDelegate(s => HandleActivateItem(s, true)))
.Bind(ContentKeyFunctions.ThrowItemInHand, new PointerInputCmdHandler(HandleThrowItem))
.Bind(ContentKeyFunctions.SmartEquipBackpack, InputCmdHandler.FromDelegate(HandleSmartEquipBackpack))
.Bind(ContentKeyFunctions.SmartEquipBelt, InputCmdHandler.FromDelegate(HandleSmartEquipBelt))
@@ -79,15 +78,19 @@ namespace Content.Server.Hands.Systems
private void GetComponentState(EntityUid uid, HandsComponent hands, ref ComponentGetState args)
{
args.State = new HandsComponentState(hands.Hands, hands.ActiveHand);
args.State = new HandsComponentState(hands);
}
private void OnDisarmed(EntityUid uid, HandsComponent component, DisarmedEvent args)
{
if (args.Handled || component.BreakPulls())
if (args.Handled)
return;
if (component.ActiveHand == null || !component.Drop(component.ActiveHand, false))
// Break any pulls
if (TryComp(uid, out SharedPullerComponent? puller) && puller.Pulling is EntityUid pulled && TryComp(pulled, out SharedPullableComponent? pullable))
_pullingSystem.TryStopPull(pullable);
if (_handsSystem.TryDrop(uid, component.ActiveHand!, null, checkActionBlocker: false))
return;
var targetName = Name(args.Target);
@@ -103,9 +106,9 @@ namespace Content.Server.Hands.Systems
}
#region EntityInsertRemove
public override void RemoveHeldEntityFromHand(EntityUid uid, Hand hand, SharedHandsComponent? hands = null)
public override void DoDrop(EntityUid uid, Hand hand, bool doDropInteraction = true, SharedHandsComponent? hands = null)
{
base.RemoveHeldEntityFromHand(uid, hand, hands);
base.DoDrop(uid, hand,doDropInteraction, hands);
// update gui of anyone stripping this entity.
_strippableSystem.SendUpdate(uid);
@@ -114,9 +117,9 @@ namespace Content.Server.Hands.Systems
sprite.RenderOrder = EntityManager.CurrentTick.Value;
}
public override void PutEntityIntoHand(EntityUid uid, Hand hand, EntityUid entity, SharedHandsComponent? hands = null)
public override void DoPickup(EntityUid uid, Hand hand, EntityUid entity, SharedHandsComponent? hands = null)
{
base.PutEntityIntoHand(uid, hand, entity, hands);
base.DoPickup(uid, hand, entity, hands);
// update gui of anyone stripping this entity.
_strippableSystem.SendUpdate(uid);
@@ -124,6 +127,7 @@ namespace Content.Server.Hands.Systems
_logSystem.Add(LogType.Pickup, LogImpact.Low, $"{uid} picked up {entity}");
}
public override void PickupAnimation(EntityUid item, EntityCoordinates initialPosition, Vector2 finalPosition,
EntityUid? exclude)
{
@@ -138,12 +142,10 @@ namespace Content.Server.Hands.Systems
RaiseNetworkEvent(new PickupAnimationEvent(item, initialPosition, finalPosition), filter);
}
protected override void HandleContainerRemoved(EntityUid uid, SharedHandsComponent component, ContainerModifiedMessage args)
private void HandleEntityRemoved(EntityUid uid, SharedHandsComponent component, EntRemovedFromContainerMessage args)
{
if (!Deleted(args.Entity) && TryComp(args.Entity, out HandVirtualItemComponent? @virtual))
_virtualSystem.Delete(@virtual, uid);
base.HandleContainerRemoved(uid, component, args);
}
#endregion
@@ -154,11 +156,10 @@ namespace Content.Server.Hands.Systems
return;
// Cancel pull if all hands full.
if (component.Hands.All(hand => !hand.IsEmpty))
if (!component.IsAnyHandFree())
args.Cancelled = true;
}
private void HandlePullStarted(EntityUid uid, HandsComponent component, PullStartedMessage args)
{
if (args.Puller.Owner != uid)
@@ -177,7 +178,7 @@ namespace Content.Server.Hands.Systems
// Try find hand that is doing this pull.
// and clear it.
foreach (var hand in component.Hands)
foreach (var hand in component.Hands.Values)
{
if (hand.HeldEntity == null
|| !TryComp(hand.HeldEntity, out HandVirtualItemComponent? virtualItem)
@@ -191,34 +192,6 @@ namespace Content.Server.Hands.Systems
#endregion
#region interactions
private void HandleMoveItemFromHand(MoveItemFromHandMsg msg, EntitySessionEventArgs args)
{
if (TryComp(args.SenderSession.AttachedEntity, out SharedHandsComponent? hands))
hands.TryMoveHeldEntityToActiveHand(msg.HandName);
}
private void HandleUseInHand(UseInHandMsg msg, EntitySessionEventArgs args)
{
if (TryComp(args.SenderSession.AttachedEntity, out SharedHandsComponent? hands))
hands.ActivateItem();
}
private void HandleInteractUsingInHand(ClientInteractUsingInHandMsg msg, EntitySessionEventArgs args)
{
if (TryComp(args.SenderSession.AttachedEntity, out SharedHandsComponent? hands))
hands.InteractHandWithActiveHand(msg.HandName);
}
private void HandleActivateInHand(ActivateInHandMsg msg, EntitySessionEventArgs args)
{
if (TryComp(args.SenderSession.AttachedEntity, out SharedHandsComponent? hands))
hands.ActivateHeldEntity(msg.HandName);
}
private void HandleActivateItem(ICommonSession? session, bool altInteract = false)
{
if (TryComp(session?.AttachedEntity, out SharedHandsComponent? hands))
hands.ActivateItem(altInteract);
}
private bool HandleThrowItem(ICommonSession? session, EntityCoordinates coords, EntityUid uid)
{
if (session is not IPlayerSession playerSession)
@@ -228,20 +201,20 @@ namespace Content.Server.Hands.Systems
!Exists(player) ||
player.IsInContainer() ||
!TryComp(player, out SharedHandsComponent? hands) ||
!hands.TryGetActiveHeldEntity(out var throwEnt) ||
hands.ActiveHandEntity is not EntityUid throwEnt ||
!_actionBlockerSystem.CanThrow(player))
return false;
if (EntityManager.TryGetComponent(throwEnt.Value, out StackComponent? stack) && stack.Count > 1 && stack.ThrowIndividually)
if (EntityManager.TryGetComponent(throwEnt, out StackComponent? stack) && stack.Count > 1 && stack.ThrowIndividually)
{
var splitStack = _stackSystem.Split(throwEnt.Value, 1, EntityManager.GetComponent<TransformComponent>(player).Coordinates, stack);
var splitStack = _stackSystem.Split(throwEnt, 1, EntityManager.GetComponent<TransformComponent>(player).Coordinates, stack);
if (splitStack is not {Valid: true})
return false;
throwEnt = splitStack.Value;
}
else if (!hands.Drop(throwEnt.Value))
else if (!TryDrop(player, throwEnt, handsComp: hands))
return false;
var direction = coords.ToMapPos(EntityManager) - Transform(player).WorldPosition;
@@ -251,7 +224,7 @@ namespace Content.Server.Hands.Systems
direction = direction.Normalized * Math.Min(direction.Length, hands.ThrowRange);
var throwStrength = hands.ThrowForceMultiplier;
throwEnt.Value.TryThrow(direction, throwStrength, player);
throwEnt.TryThrow(direction, throwStrength, player);
return true;
}
@@ -287,7 +260,7 @@ namespace Content.Server.Hands.Systems
return;
}
if (hands.ActiveHandIsHoldingEntity())
if (hands.ActiveHand?.HeldEntity != null)
{
storageComponent.PlayerInsertHeldEntity(plyEnt);
}
@@ -302,24 +275,11 @@ namespace Content.Server.Hands.Systems
var lastStoredEntity = Enumerable.Last(storageComponent.StoredEntities);
if (storageComponent.Remove(lastStoredEntity))
{
if (!hands.TryPickupEntityToActiveHand(lastStoredEntity, animateUser: true))
Transform(lastStoredEntity).Coordinates = Transform(plyEnt).Coordinates;
PickupOrDrop(plyEnt, lastStoredEntity, animateUser: true, handsComp: hands);
}
}
}
}
#endregion
//TODO: Actually shows all items/clothing/etc.
private void HandleExamined(EntityUid uid, HandsComponent component, ExaminedEvent args)
{
foreach (var inhand in component.GetAllHeldItems())
{
if (HasComp<HandVirtualItemComponent>(inhand.Owner))
continue;
args.PushText(Loc.GetString("comp-hands-examine", ("user", component.Owner), ("item", inhand.Owner)));
}
}
}
}