Antag preferences and antag prototype (#1264)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
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@@ -1,5 +1,6 @@
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using System.Collections.Generic;
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using Robust.Server.Interfaces.Player;
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using Content.Shared.Preferences;
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namespace Content.Server.GameTicking
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{
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@@ -11,5 +12,6 @@ namespace Content.Server.GameTicking
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public abstract bool Start(IReadOnlyList<IPlayerSession> readyPlayers, bool force = false);
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public virtual string ModeTitle => "Sandbox";
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public virtual string Description => "Secret!";
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public Dictionary<string, HumanoidCharacterProfile> readyProfiles;
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}
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}
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