Ling update (#183)
* - add: Augmented Eyesight. * - add: Dissonant Shriek. * - tweak: Nuke use delays. * - tweak: Tweak chemical regeneration and chemical costs. * - add: Add chitinous helmet. * - fix: Fix chem regeneration while dead. * - tweak: Faster fleshmend. * - add: Void Adaptation. * - tweak: No lesser form delay. * - tweak: Lesser form tweaks. * - tweak: Stasis doafter is hidden now. * - add: Refund after absorbing. * - tweak: Some tweaks.
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@@ -5,6 +5,7 @@ using Content.Server.PDA.Ringer;
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using Content.Server.Stack;
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using Content.Server.Store.Components;
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using Content.Shared.Actions;
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using Content.Shared.Changeling;
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using Content.Shared.Database;
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using Content.Shared.FixedPoint;
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using Content.Shared.Hands.EntitySystems;
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@@ -364,6 +365,7 @@ public sealed partial class StoreSystem
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// Reset store back to its original state
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RefreshAllListings(component);
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component.BalanceSpent = new();
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RaiseLocalEvent(buyer, new ChangelingRefundEvent {Store = uid}); // WD
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UpdateUserInterface(buyer, uid, component);
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}
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