Remove InteractedWithEvent and friends. (#11939)

This commit is contained in:
Leon Friedrich
2022-10-26 14:15:48 +13:00
committed by GitHub
parent b03f17bda2
commit c0b657ca18
21 changed files with 133 additions and 101 deletions

View File

@@ -11,9 +11,9 @@ using Content.Shared.Disease.Components;
using Content.Shared.Examine;
using Content.Shared.IdentityManagement;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Events;
using Content.Shared.Inventory;
using Content.Shared.Inventory.Events;
using Content.Shared.Item;
using Content.Shared.MobState.Components;
using Content.Shared.Rejuvenate;
using Robust.Shared.Player;
@@ -46,8 +46,7 @@ namespace Content.Server.Disease
SubscribeLocalEvent<DiseaseCarrierComponent, ComponentInit>(OnInit);
SubscribeLocalEvent<DiseaseCarrierComponent, CureDiseaseAttemptEvent>(OnTryCureDisease);
SubscribeLocalEvent<DiseaseCarrierComponent, RejuvenateEvent>(OnRejuvenate);
SubscribeLocalEvent<DiseasedComponent, UserInteractedWithItemEvent>(OnUserInteractDiseased);
SubscribeLocalEvent<DiseasedComponent, ItemInteractedWithEvent>(OnTargetInteractDiseased);
SubscribeLocalEvent<DiseasedComponent, ContactInteractionEvent>(OnContactInteraction);
SubscribeLocalEvent<DiseasedComponent, EntitySpokeEvent>(OnEntitySpeak);
SubscribeLocalEvent<DiseaseProtectionComponent, GotEquippedEvent>(OnEquipped);
SubscribeLocalEvent<DiseaseProtectionComponent, GotUnequippedEvent>(OnUnequipped);
@@ -256,17 +255,9 @@ namespace Content.Server.Disease
/// <summary>
/// When a diseased person interacts with something, check infection.
/// </summary>
private void OnUserInteractDiseased(EntityUid uid, DiseasedComponent component, UserInteractedWithItemEvent args)
private void OnContactInteraction(EntityUid uid, DiseasedComponent component, ContactInteractionEvent args)
{
InteractWithDiseased(args.User, args.Item);
}
/// <summary>
/// When a diseased person is interacted with, check infection.
/// </summary>
private void OnTargetInteractDiseased(EntityUid uid, DiseasedComponent component, ItemInteractedWithEvent args)
{
InteractWithDiseased(args.Item, args.User);
InteractWithDiseased(uid, args.Other);
}
private void OnEntitySpeak(EntityUid uid, DiseasedComponent component, EntitySpokeEvent args)