Solution refactor (#4407)
* Rename SolutionContainerCaps -> Capability * Move IExamine event to Chemistry System. * ECS the ISolutionChange into SolutionChangeEvent * Unify SolutionContainer into a single shared component * Replace ISolutionInteraction with SolutionContainerComponent * Move all methods from SolutionContainer to ChemistrySystem * Refactor EntitySystem calls to Dependencies * Refactor SolutionContainer to SolutionManager * Fix yamls * Fix test fails * Fix post merge issues * Fix various issues with SolutionManager * More fixes * Fix more components * Fix events not being directed * Fixes for Hypospray * Separate removal and iteration on Metabolism * Fix creampie problems * Address some of sloth's issues * Refactors for Systems * Refactored solution location * Fix tests * Address more sloth issues * Fix dependency * Fix merge conflicts * Add xmldocs for Capabilities components * Remove HasSolution/TryGetDefaultSolution and Add/Remove Drainable/Refillable * Replace Grindable/Juiceable with Extractable * Refactor field names * Fix Drainable * Fix some issues with spillable and injector * Fix issues with Grinder * Fix Beaker having duplicate solutions * Fix foaming * Address some MGS issues * Fix Uid issues * Fix errors in solution Tranfer * Fixed some extra values constant values * Cola is drinkable now
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@@ -1,12 +0,0 @@
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using Content.Shared.Chemistry.Solution.Components;
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using Robust.Shared.GameObjects;
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namespace Content.Client.Chemistry.Components
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{
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[RegisterComponent]
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[ComponentReference(typeof(SharedSolutionContainerComponent))]
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public class SolutionContainerComponent : SharedSolutionContainerComponent
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{
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}
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}
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@@ -1,5 +1,5 @@
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using System;
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using Content.Shared.Chemistry.Solution.Components;
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using Content.Shared.Chemistry.EntitySystems;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Shared.Maths;
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@@ -224,8 +224,7 @@ namespace Content.Client.Entry
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"DebugEquip",
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"InnateActions",
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"ReagentGrinder",
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"Grindable",
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"Juiceable",
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"Extractable",
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"WelderRefinable",
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"ConveyorAssembly",
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"TwoWayLever",
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@@ -1,6 +1,6 @@
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using System.Collections.Generic;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.Chemistry.Solution;
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using Content.Shared.Kitchen.Components;
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using Robust.Client.AutoGenerated;
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using Robust.Client.GameObjects;
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@@ -1,7 +1,7 @@
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using System;
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using System.Collections.Generic;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.Chemistry.Solution;
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using Content.Shared.Kitchen.Components;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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@@ -4,7 +4,7 @@ using Robust.Client.UserInterface.Controls;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Prototypes;
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using static Content.Shared.Chemistry.Solution.Solution;
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using static Content.Shared.Chemistry.Components.Solution;
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namespace Content.Client.Kitchen.UI
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{
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