Solution refactor (#4407)

* Rename SolutionContainerCaps -> Capability

* Move IExamine event to Chemistry System.

* ECS the ISolutionChange into SolutionChangeEvent

* Unify SolutionContainer into a single shared component

* Replace ISolutionInteraction with SolutionContainerComponent

* Move all methods from SolutionContainer to ChemistrySystem

* Refactor EntitySystem calls to Dependencies

* Refactor SolutionContainer to SolutionManager

* Fix yamls

* Fix test fails

* Fix post merge issues

* Fix various issues with SolutionManager

* More fixes

* Fix more components

* Fix events not being directed

* Fixes for Hypospray

* Separate removal and iteration on Metabolism

* Fix creampie problems

* Address some of sloth's issues

* Refactors for Systems

* Refactored solution location

* Fix tests

* Address more sloth issues

* Fix dependency

* Fix merge conflicts

* Add xmldocs for Capabilities components

* Remove HasSolution/TryGetDefaultSolution and Add/Remove Drainable/Refillable

* Replace Grindable/Juiceable with Extractable

* Refactor field names

* Fix Drainable

* Fix some issues with spillable and injector

* Fix issues with Grinder

* Fix Beaker having duplicate solutions

* Fix foaming

* Address some MGS issues

* Fix Uid issues

* Fix errors in solution Tranfer

* Fixed some extra values constant values

* Cola is drinkable now
This commit is contained in:
Ygg01
2021-09-06 15:49:44 +02:00
committed by GitHub
parent b8911d58ac
commit c209e3f29b
166 changed files with 4268 additions and 3278 deletions

View File

@@ -0,0 +1,27 @@
using Content.Server.Kitchen.EntitySystems;
using Content.Shared.Chemistry.Components;
using Robust.Shared.Analyzers;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.Kitchen.Components
{
/// <summary>
/// Tag component that denotes an entity as Extractable
/// </summary>
[RegisterComponent]
[Friend(typeof(ReagentGrinderSystem))]
public class ExtractableComponent : Component
{
public override string Name => "Extractable";
[ViewVariables]
[DataField("result")]
public Solution ResultSolution = new();
[ViewVariables]
[DataField("extractableSolution")]
public string? GrindableSolution;
}
}

View File

@@ -1,17 +0,0 @@
using Content.Shared.Chemistry.Solution;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.Kitchen.Components
{
/// <summary>
/// Tag component that denotes an entity as Juiceable
/// </summary>
[RegisterComponent]
public class JuiceableComponent : Component
{
public override string Name => "Juiceable";
[ViewVariables] [DataField("result")] public Solution JuiceResultSolution = new();
}
}

View File

@@ -1,4 +1,3 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
@@ -13,14 +12,12 @@ using Content.Server.UserInterface;
using Content.Shared.Acts;
using Content.Shared.Body.Components;
using Content.Shared.Body.Part;
using Content.Shared.Chemistry;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Chemistry.Solution;
using Content.Shared.Chemistry.Solution.Components;
using Content.Shared.Interaction;
using Content.Shared.Kitchen;
using Content.Shared.Kitchen.Components;
using Content.Shared.Notification;
using Content.Shared.Notification.Managers;
using Content.Shared.Power;
using Content.Shared.Sound;
@@ -38,27 +35,28 @@ namespace Content.Server.Kitchen.Components
{
[RegisterComponent]
[ComponentReference(typeof(IActivate))]
public class MicrowaveComponent : SharedMicrowaveComponent, IActivate, IInteractUsing, ISolutionChange, ISuicideAct, IBreakAct
public class MicrowaveComponent : SharedMicrowaveComponent, IActivate, IInteractUsing, ISuicideAct, IBreakAct
{
[Dependency] private readonly RecipeManager _recipeManager = default!;
#region YAMLSERIALIZE
[DataField("cookTime")]
private uint _cookTimeDefault = 5;
[DataField("cookTimeMultiplier")]
private int _cookTimeMultiplier = 1000; //For upgrades and stuff I guess?
[DataField("failureResult")]
private string _badRecipeName = "FoodBadRecipe";
[DataField("beginCookingSound")]
private SoundSpecifier _startCookingSound = new SoundPathSpecifier("/Audio/Machines/microwave_start_beep.ogg");
[DataField("foodDoneSound")]
private SoundSpecifier _cookingCompleteSound = new SoundPathSpecifier("/Audio/Machines/microwave_done_beep.ogg");
[DataField("cookTime")] private uint _cookTimeDefault = 5;
[DataField("cookTimeMultiplier")] private int _cookTimeMultiplier = 1000; //For upgrades and stuff I guess?
[DataField("failureResult")] private string _badRecipeName = "FoodBadRecipe";
[DataField("beginCookingSound")] private SoundSpecifier _startCookingSound =
new SoundPathSpecifier("/Audio/Machines/microwave_start_beep.ogg");
[DataField("foodDoneSound")] private SoundSpecifier _cookingCompleteSound =
new SoundPathSpecifier("/Audio/Machines/microwave_done_beep.ogg");
[DataField("clickSound")]
private SoundSpecifier _clickSound = new SoundPathSpecifier("/Audio/Machines/machine_switch.ogg");
#endregion YAMLSERIALIZE
[ViewVariables]
private bool _busy = false;
[ViewVariables] private bool _busy = false;
private bool _broken;
/// <summary>
@@ -66,18 +64,25 @@ namespace Content.Server.Kitchen.Components
/// The cook times for all recipes should be divisible by 5,with a minimum of 1 second.
/// For right now, I don't think any recipe cook time should be greater than 60 seconds.
/// </summary>
[ViewVariables]
private uint _currentCookTimerTime = 1;
[ViewVariables] private uint _currentCookTimerTime = 1;
private bool Powered => !Owner.TryGetComponent(out ApcPowerReceiverComponent? receiver) || receiver.Powered;
private bool _hasContents => Owner.TryGetComponent(out SolutionContainerComponent? solution) && (solution.ReagentList.Count > 0 || _storage.ContainedEntities.Count > 0);
private bool _uiDirty = true;
private bool _lostPower = false;
private int _currentCookTimeButtonIndex = 0;
void ISolutionChange.SolutionChanged(SolutionChangeEventArgs eventArgs) => _uiDirty = true;
private AudioSystem _audioSystem = default!;
private bool HasContents => EntitySystem.Get<SolutionContainerSystem>()
.TryGetSolution(Owner, SolutionName, out var solution) &&
(solution.Contents.Count > 0 || _storage.ContainedEntities.Count > 0);
private bool _uiDirty = true;
private bool _lostPower;
private int _currentCookTimeButtonIndex;
public void DirtyUi()
{
_uiDirty = true;
}
private Container _storage = default!;
private const string SolutionName = "microwave";
[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(MicrowaveUiKey.Key);
@@ -87,10 +92,10 @@ namespace Content.Server.Kitchen.Components
_currentCookTimerTime = _cookTimeDefault;
Owner.EnsureComponent<SolutionContainerComponent>();
EntitySystem.Get<SolutionContainerSystem>().EnsureSolution(Owner, SolutionName);
_storage = ContainerHelpers.EnsureContainer<Container>(Owner, "microwave_entity_container", out var existed);
_audioSystem = EntitySystem.Get<AudioSystem>();
_storage = ContainerHelpers.EnsureContainer<Container>(Owner, "microwave_entity_container",
out _);
if (UserInterface != null)
{
@@ -107,33 +112,36 @@ namespace Content.Server.Kitchen.Components
switch (message.Message)
{
case MicrowaveStartCookMessage msg:
case MicrowaveStartCookMessage:
Wzhzhzh();
break;
case MicrowaveEjectMessage msg:
if (_hasContents)
case MicrowaveEjectMessage:
if (HasContents)
{
VaporizeReagents();
EjectSolids();
ClickSound();
_uiDirty = true;
}
break;
case MicrowaveEjectSolidIndexedMessage msg:
if (_hasContents)
if (HasContents)
{
EjectSolid(msg.EntityID);
ClickSound();
_uiDirty = true;
}
break;
case MicrowaveVaporizeReagentIndexedMessage msg:
if (_hasContents)
if (HasContents)
{
VaporizeReagentQuantity(msg.ReagentQuantity);
ClickSound();
_uiDirty = true;
}
break;
case MicrowaveSelectCookTimeMessage msg:
_currentCookTimeButtonIndex = msg.ButtonIndex;
@@ -142,12 +150,10 @@ namespace Content.Server.Kitchen.Components
_uiDirty = true;
break;
}
}
public void OnUpdate()
{
if (!Powered)
{
//TODO:If someone cuts power currently, microwave magically keeps going. FIX IT!
@@ -175,11 +181,12 @@ namespace Content.Server.Kitchen.Components
_uiDirty = true;
}
if (_uiDirty && Owner.TryGetComponent(out SolutionContainerComponent? solution))
if (_uiDirty && EntitySystem.Get<SolutionContainerSystem>()
.TryGetSolution(Owner, SolutionName, out var solution))
{
UserInterface?.SetState(new MicrowaveUpdateUserInterfaceState
(
solution.Solution.Contents.ToArray(),
solution.Contents.ToArray(),
_storage.ContainedEntities.Select(item => item.Uid).ToArray(),
_busy,
_currentCookTimeButtonIndex,
@@ -244,40 +251,41 @@ namespace Content.Server.Kitchen.Components
if (itemEntity.TryGetComponent<SolutionTransferComponent>(out var attackPourable))
{
if (!itemEntity.TryGetComponent<ISolutionInteractionsComponent>(out var attackSolution)
|| !attackSolution.CanDrain)
var solutionsSystem = EntitySystem.Get<SolutionContainerSystem>();
if (!solutionsSystem.TryGetDrainableSolution(itemEntity.Uid, out var attackSolution))
{
return false;
}
if (!Owner.TryGetComponent(out SolutionContainerComponent? solution))
if (!solutionsSystem.TryGetSolution(Owner, SolutionName, out var solution))
{
return false;
}
//Get transfer amount. May be smaller than _transferAmount if not enough room
var realTransferAmount = ReagentUnit.Min(attackPourable.TransferAmount, solution.EmptyVolume);
var realTransferAmount = ReagentUnit.Min(attackPourable.TransferAmount, solution.AvailableVolume);
if (realTransferAmount <= 0) //Special message if container is full
{
Owner.PopupMessage(eventArgs.User, Loc.GetString("microwave-component-interact-using-container-full"));
Owner.PopupMessage(eventArgs.User,
Loc.GetString("microwave-component-interact-using-container-full"));
return false;
}
//Move units from attackSolution to targetSolution
var removedSolution = attackSolution.Drain(realTransferAmount);
if (!solution.TryAddSolution(removedSolution))
var removedSolution = EntitySystem.Get<SolutionContainerSystem>()
.Drain(itemEntity.Uid, attackSolution, realTransferAmount);
if (!EntitySystem.Get<SolutionContainerSystem>().TryAddSolution(Owner.Uid, solution, removedSolution))
{
return false;
}
Owner.PopupMessage(eventArgs.User, Loc.GetString("microwave-component-interact-using-transfer-success",
("amount", removedSolution.TotalVolume)));
("amount", removedSolution.TotalVolume)));
return true;
}
if (!itemEntity.TryGetComponent(typeof(ItemComponent), out var food))
{
Owner.PopupMessage(eventArgs.User, "microwave-component-interact-using-transfer-fail");
return false;
}
@@ -292,7 +300,7 @@ namespace Content.Server.Kitchen.Components
// ReSharper disable once IdentifierTypo
private void Wzhzhzh()
{
if (!_hasContents)
if (!HasContents)
{
return;
}
@@ -331,14 +339,15 @@ namespace Content.Server.Kitchen.Components
// Check recipes
FoodRecipePrototype? recipeToCook = null;
foreach (var r in _recipeManager.Recipes.Where(r => CanSatisfyRecipe(r, solidsDict) == MicrowaveSuccessState.RecipePass))
foreach (var r in _recipeManager.Recipes.Where(r =>
CanSatisfyRecipe(r, solidsDict) == MicrowaveSuccessState.RecipePass))
{
recipeToCook = r;
}
SetAppearance(MicrowaveVisualState.Cooking);
SoundSystem.Play(Filter.Pvs(Owner), _startCookingSound.GetSound(), Owner, AudioParams.Default);
Owner.SpawnTimer((int) (_currentCookTimerTime * _cookTimeMultiplier), (Action) (() =>
Owner.SpawnTimer((int) (_currentCookTimerTime * _cookTimeMultiplier), () =>
{
if (_lostPower)
{
@@ -372,24 +381,25 @@ namespace Content.Server.Kitchen.Components
_busy = false;
_uiDirty = true;
}));
});
_lostPower = false;
_uiDirty = true;
}
private void VaporizeReagents()
{
if (Owner.TryGetComponent(out SolutionContainerComponent? solution))
if (EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(Owner, SolutionName, out var solution))
{
solution.RemoveAllSolution();
EntitySystem.Get<SolutionContainerSystem>().RemoveAllSolution(Owner.Uid, solution);
}
}
private void VaporizeReagentQuantity(Solution.ReagentQuantity reagentQuantity)
{
if (Owner.TryGetComponent(out SolutionContainerComponent? solution))
if (EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(Owner, SolutionName, out var solution))
{
solution?.TryRemoveReagent(reagentQuantity.ReagentId, reagentQuantity.Quantity);
EntitySystem.Get<SolutionContainerSystem>()
.TryRemoveReagent(Owner.Uid, solution, reagentQuantity.ReagentId, reagentQuantity.Quantity);
}
}
@@ -405,32 +415,32 @@ namespace Content.Server.Kitchen.Components
private void EjectSolids()
{
for (var i = _storage.ContainedEntities.Count - 1; i >= 0; i--)
{
_storage.Remove(_storage.ContainedEntities.ElementAt(i));
}
}
private void EjectSolid(EntityUid entityID)
private void EjectSolid(EntityUid entityId)
{
if (Owner.EntityManager.EntityExists(entityID))
if (Owner.EntityManager.EntityExists(entityId))
{
_storage.Remove(Owner.EntityManager.GetEntity(entityID));
_storage.Remove(Owner.EntityManager.GetEntity(entityId));
}
}
private void SubtractContents(FoodRecipePrototype recipe)
{
if (!Owner.TryGetComponent(out SolutionContainerComponent? solution))
var solutionUid = Owner.Uid;
if (!EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(Owner, SolutionName, out var solution))
{
return;
}
foreach (var recipeReagent in recipe.IngredientsReagents)
{
solution?.TryRemoveReagent(recipeReagent.Key, ReagentUnit.New(recipeReagent.Value));
EntitySystem.Get<SolutionContainerSystem>()
.TryRemoveReagent(solutionUid, solution, recipeReagent.Key, ReagentUnit.New(recipeReagent.Value));
}
foreach (var recipeSolid in recipe.IngredientsSolids)
@@ -453,7 +463,6 @@ namespace Content.Server.Kitchen.Components
}
}
}
}
private MicrowaveSuccessState CanSatisfyRecipe(FoodRecipePrototype recipe, Dictionary<string, int> solids)
@@ -463,14 +472,14 @@ namespace Content.Server.Kitchen.Components
return MicrowaveSuccessState.RecipeFail;
}
if (!Owner.TryGetComponent(out SolutionContainerComponent? solution))
if (!EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(Owner, SolutionName, out var solution))
{
return MicrowaveSuccessState.RecipeFail;
}
foreach (var reagent in recipe.IngredientsReagents)
{
if (!solution.Solution.ContainsReagent(reagent.Key, out var amount))
if (!solution.ContainsReagent(reagent.Key, out var amount))
{
return MicrowaveSuccessState.RecipeFail;
}

View File

@@ -1,5 +1,4 @@
using Content.Server.Chemistry.Components;
using Content.Shared.Interaction;
using Content.Shared.Chemistry.Components;
using Content.Shared.Kitchen.Components;
using Content.Shared.Sound;
using Robust.Shared.Containers;
@@ -9,7 +8,6 @@ using Robust.Shared.ViewVariables;
namespace Content.Server.Kitchen.Components
{
/// <summary>
/// The combo reagent grinder/juicer. The reason why grinding and juicing are seperate is simple,
/// think of grinding as a utility to break an object down into its reagents. Think of juicing as
@@ -24,7 +22,7 @@ namespace Content.Server.Kitchen.Components
/// <summary>
/// Can be null since we won't always have a beaker in the grinder.
/// </summary>
[ViewVariables] public SolutionContainerComponent? HeldBeaker = default!;
[ViewVariables] public Solution? HeldBeaker = default!;
/// <summary>
/// Contains the things that are going to be ground or juiced.

View File

@@ -1,4 +1,5 @@
using Content.Server.Kitchen.Components;
using Content.Shared.Chemistry.EntitySystems;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
@@ -7,6 +8,18 @@ namespace Content.Server.Kitchen.EntitySystems
[UsedImplicitly]
internal sealed class MicrowaveSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<MicrowaveComponent, SolutionChangedEvent>(OnSolutionChange);
}
private void OnSolutionChange(EntityUid uid, MicrowaveComponent component, SolutionChangedEvent args)
{
component.DirtyUi();
}
public override void Update(float frameTime)
{
base.Update(frameTime);

View File

@@ -1,20 +1,18 @@
using System;
using System;
using System.Collections.Generic;
using System.Linq;
using Content.Server.Chemistry.Components;
using Content.Server.Hands.Components;
using Content.Server.Items;
using Content.Server.Kitchen.Components;
using Content.Server.Kitchen.Events;
using Content.Server.Power.Components;
using Content.Server.Stack;
using Content.Server.UserInterface;
using Content.Server.Kitchen.Events;
using Content.Shared.Chemistry.Solution;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Interaction;
using Content.Shared.Kitchen.Components;
using Content.Shared.Notification.Managers;
using Content.Shared.Random.Helpers;
using Content.Shared.Tag;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
@@ -30,7 +28,7 @@ namespace Content.Server.Kitchen.EntitySystems
[UsedImplicitly]
internal sealed class ReagentGrinderSystem : EntitySystem
{
[Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly SolutionContainerSystem _solutionsSystem = default!;
private Queue<ReagentGrinderComponent> _uiUpdateQueue = new();
@@ -39,13 +37,14 @@ namespace Content.Server.Kitchen.EntitySystems
base.Initialize();
SubscribeLocalEvent<ReagentGrinderComponent, ComponentInit>(OnComponentInit);
SubscribeLocalEvent<ReagentGrinderComponent, PowerChangedEvent>((_, component, _) => EnqueueUiUpdate(component));
SubscribeLocalEvent<ReagentGrinderComponent, PowerChangedEvent>((_, component, _) =>
EnqueueUiUpdate(component));
SubscribeLocalEvent<ReagentGrinderComponent, InteractHandEvent>(OnInteractHand);
SubscribeLocalEvent<ReagentGrinderComponent, InteractUsingEvent>(OnInteractUsing);
SubscribeLocalEvent<StackComponent, JuiceableScalingEvent>(JuiceableScaling);
SubscribeLocalEvent<StackComponent, ExtractableScalingEvent>(ExtractableScaling);
}
private void JuiceableScaling(EntityUid uid, StackComponent component, JuiceableScalingEvent args)
private void ExtractableScaling(EntityUid uid, StackComponent component, ExtractableScalingEvent args)
{
args.Scalar *= component.Count; // multiply scalar by amount of items in stack
}
@@ -54,19 +53,20 @@ namespace Content.Server.Kitchen.EntitySystems
{
if (args.Handled) return;
if (!args.User.TryGetComponent(out IHandsComponent? hands))
if (!args.User.HasComponent<IHandsComponent>())
{
component.Owner.PopupMessage(args.User, Loc.GetString("reagent-grinder-component-interact-using-no-hands"));
component.Owner.PopupMessage(args.User,
Loc.GetString("reagent-grinder-component-interact-using-no-hands"));
args.Handled = true;
return;
}
IEntity heldEnt = args.Used;
//First, check if user is trying to insert a beaker.
//No promise it will be a beaker right now, but whatever.
//Maybe this should whitelist "beaker" in the prototype id of heldEnt?
if (heldEnt.TryGetComponent(out SolutionContainerComponent? beaker) && beaker.Capabilities.HasFlag(SolutionContainerCaps.FitsInDispenser))
// First, check if user is trying to insert a beaker.
// No promise it will be a beaker right now, but whatever.
// Maybe this should whitelist "beaker" in the prototype id of heldEnt?
if (_solutionsSystem.TryGetFitsInDispenser(heldEnt.Uid, out var beaker))
{
component.BeakerContainer.Insert(heldEnt);
component.HeldBeaker = beaker;
@@ -74,15 +74,17 @@ namespace Content.Server.Kitchen.EntitySystems
//We are done, return. Insert the beaker and exit!
if (component.Owner.TryGetComponent(out AppearanceComponent? appearance))
{
appearance.SetData(SharedReagentGrinderComponent.ReagentGrinderVisualState.BeakerAttached, component.BeakerContainer.ContainedEntity != null);
appearance.SetData(SharedReagentGrinderComponent.ReagentGrinderVisualState.BeakerAttached,
component.BeakerContainer.ContainedEntity != null);
}
ClickSound(component);
args.Handled = true;
return;
}
//Next, see if the user is trying to insert something they want to be ground/juiced.
if (!heldEnt.HasTag("Grindable") && !heldEnt.TryGetComponent(out JuiceableComponent? juice))
if (!heldEnt.TryGetComponent(out ExtractableComponent? juice))
{
//Entity did NOT pass the whitelist for grind/juice.
//Wouldn't want the clown grinding up the Captain's ID card now would you?
@@ -114,8 +116,10 @@ namespace Content.Server.Kitchen.EntitySystems
{
return;
}
EnqueueUiUpdate(component);
component.Owner.GetUIOrNull(SharedReagentGrinderComponent.ReagentGrinderUiKey.Key)?.Toggle(actor.PlayerSession);
component.Owner.GetUIOrNull(SharedReagentGrinderComponent.ReagentGrinderUiKey.Key)
?.Toggle(actor.PlayerSession);
args.Handled = true;
}
@@ -130,11 +134,13 @@ namespace Content.Server.Kitchen.EntitySystems
//A slot for the beaker where the grounds/juices will go.
component.BeakerContainer =
ContainerHelpers.EnsureContainer<ContainerSlot>(component.Owner, $"{component.Name}-reagentContainerContainer");
ContainerHelpers.EnsureContainer<ContainerSlot>(component.Owner,
$"{component.Name}-reagentContainerContainer");
//A container for the things that WILL be ground/juiced. Useful for ejecting them instead of deleting them from the hands of the user.
component.Chamber =
ContainerHelpers.EnsureContainer<Container>(component.Owner, $"{component.Name}-entityContainerContainer");
ContainerHelpers.EnsureContainer<Container>(component.Owner,
$"{component.Name}-entityContainerContainer");
var bui = component.Owner.GetUIOrNull(SharedReagentGrinderComponent.ReagentGrinderUiKey.Key);
if (bui != null)
@@ -154,15 +160,19 @@ namespace Content.Server.Kitchen.EntitySystems
switch (message.Message)
{
case SharedReagentGrinderComponent.ReagentGrinderGrindStartMessage msg:
if (!component.Owner.TryGetComponent(out ApcPowerReceiverComponent? receiver) || !receiver.Powered) break;
if (!component.Owner.TryGetComponent(out ApcPowerReceiverComponent? receiver) ||
!receiver.Powered) break;
ClickSound(component);
DoWork(component, message.Session.AttachedEntity!, SharedReagentGrinderComponent.GrinderProgram.Grind);
DoWork(component, message.Session.AttachedEntity!,
SharedReagentGrinderComponent.GrinderProgram.Grind);
break;
case SharedReagentGrinderComponent.ReagentGrinderJuiceStartMessage msg:
if (!component.Owner.TryGetComponent(out ApcPowerReceiverComponent? receiver2) || !receiver2.Powered) break;
if (!component.Owner.TryGetComponent(out ApcPowerReceiverComponent? receiver2) ||
!receiver2.Powered) break;
ClickSound(component);
DoWork(component, message.Session.AttachedEntity!, SharedReagentGrinderComponent.GrinderProgram.Juice);
DoWork(component, message.Session.AttachedEntity!,
SharedReagentGrinderComponent.GrinderProgram.Juice);
break;
case SharedReagentGrinderComponent.ReagentGrinderEjectChamberAllMessage msg:
@@ -175,8 +185,10 @@ namespace Content.Server.Kitchen.EntitySystems
component.Chamber.Remove(entity);
entity.RandomOffset(0.4f);
}
EnqueueUiUpdate(component);
}
break;
case SharedReagentGrinderComponent.ReagentGrinderEjectChamberContentMessage msg:
@@ -187,6 +199,7 @@ namespace Content.Server.Kitchen.EntitySystems
EnqueueUiUpdate(component);
ClickSound(component);
}
break;
case SharedReagentGrinderComponent.ReagentGrinderEjectBeakerMessage msg:
@@ -203,7 +216,7 @@ namespace Content.Server.Kitchen.EntitySystems
while (_uiUpdateQueue.TryDequeue(out var comp))
{
if(comp.Deleted)
if (comp.Deleted)
continue;
bool canJuice = false;
@@ -212,23 +225,25 @@ namespace Content.Server.Kitchen.EntitySystems
{
foreach (var entity in comp.Chamber.ContainedEntities)
{
if (!canJuice && entity.HasComponent<JuiceableComponent>()) canJuice = true;
if (!canGrind && entity.HasTag("Grindable")) canGrind = true;
if (canJuice && canGrind) break;
if (canJuice || !entity.TryGetComponent(out ExtractableComponent? component)) continue;
canJuice = component.GrindableSolution == null;
canGrind = component.GrindableSolution != null;
}
}
comp.Owner.GetUIOrNull(SharedReagentGrinderComponent.ReagentGrinderUiKey.Key)?.SetState(new ReagentGrinderInterfaceState
(
comp.Busy,
comp.BeakerContainer.ContainedEntity != null,
comp.Owner.TryGetComponent(out ApcPowerReceiverComponent? receiver) && receiver.Powered,
canJuice,
canGrind,
comp.Chamber.ContainedEntities.Select(item => item.Uid).ToArray(),
//Remember the beaker can be null!
comp.HeldBeaker?.Solution.Contents.ToArray()
));
comp.Owner.GetUIOrNull(SharedReagentGrinderComponent.ReagentGrinderUiKey.Key)?.SetState(
new ReagentGrinderInterfaceState
(
comp.Busy,
comp.BeakerContainer.ContainedEntity != null,
comp.Owner.TryGetComponent(out ApcPowerReceiverComponent? receiver) && receiver.Powered,
canJuice,
canGrind,
comp.Chamber.ContainedEntities.Select(item => item.Uid).ToArray(),
//Remember the beaker can be null!
comp.HeldBeaker?.Contents.ToArray()
));
}
}
@@ -247,7 +262,8 @@ namespace Content.Server.Kitchen.EntitySystems
component.BeakerContainer.Remove(beaker);
if (user == null || !user.TryGetComponent<HandsComponent>(out var hands) || !component.HeldBeaker.Owner.TryGetComponent<ItemComponent>(out var item))
if (user == null || !user.TryGetComponent<HandsComponent>(out var hands) ||
!beaker.TryGetComponent<ItemComponent>(out var item))
return;
hands.PutInHandOrDrop(item);
@@ -255,7 +271,8 @@ namespace Content.Server.Kitchen.EntitySystems
EnqueueUiUpdate(component);
if (component.Owner.TryGetComponent(out AppearanceComponent? appearance))
{
appearance.SetData(SharedReagentGrinderComponent.ReagentGrinderVisualState.BeakerAttached, component.BeakerContainer.ContainedEntity != null);
appearance.SetData(SharedReagentGrinderComponent.ReagentGrinderVisualState.BeakerAttached,
component.BeakerContainer.ContainedEntity != null);
}
}
@@ -263,10 +280,13 @@ namespace Content.Server.Kitchen.EntitySystems
/// The wzhzhzh of the grinder. Processes the contents of the grinder and puts the output in the beaker.
/// </summary>
/// <param name="isJuiceIntent">true for wanting to juice, false for wanting to grind.</param>
private void DoWork(ReagentGrinderComponent component, IEntity user, SharedReagentGrinderComponent.GrinderProgram program)
private void DoWork(ReagentGrinderComponent component, IEntity user,
SharedReagentGrinderComponent.GrinderProgram program)
{
//Have power, are we busy, chamber has anything to grind, a beaker for the grounds to go?
if (!component.Owner.TryGetComponent(out ApcPowerReceiverComponent? receiver) || !receiver.Powered || component.Busy || component.Chamber.ContainedEntities.Count <= 0 || component.BeakerContainer.ContainedEntity == null || component.HeldBeaker == null)
if (!component.Owner.TryGetComponent(out ApcPowerReceiverComponent? receiver) || !receiver.Powered ||
component.Busy || component.Chamber.ContainedEntities.Count <= 0 ||
component.BeakerContainer.ContainedEntity == null || component.HeldBeaker == null)
{
return;
}
@@ -275,25 +295,31 @@ namespace Content.Server.Kitchen.EntitySystems
var bui = component.Owner.GetUIOrNull(SharedReagentGrinderComponent.ReagentGrinderUiKey.Key);
bui?.SendMessage(new SharedReagentGrinderComponent.ReagentGrinderWorkStartedMessage(program));
var beakerEntity = component.BeakerContainer.ContainedEntity;
switch (program)
{
case SharedReagentGrinderComponent.GrinderProgram.Grind:
SoundSystem.Play(Filter.Pvs(component.Owner), component.GrindSound.GetSound(), component.Owner, AudioParams.Default);
//Get each item inside the chamber and get the reagents it contains. Transfer those reagents to the beaker, given we have one in.
// Get each item inside the chamber and get the reagents it contains.
// Transfer those reagents to the beaker, given we have one in.
component.Owner.SpawnTimer(component.WorkTime, (Action) (() =>
{
foreach (var item in component.Chamber.ContainedEntities.ToList())
{
if (!item.HasTag("Grindable")) continue;
if (!item.TryGetComponent<SolutionContainerComponent>(out var solution)) continue;
var juiceEvent = new JuiceableScalingEvent(); // default of scalar is always 1.0
RaiseLocalEvent<JuiceableScalingEvent>(item.Uid, juiceEvent, false);
if (component.HeldBeaker.CurrentVolume + solution.CurrentVolume * juiceEvent.Scalar > component.HeldBeaker.MaxVolume) continue;
solution.Solution.ScaleSolution(juiceEvent.Scalar);
component.HeldBeaker.TryAddSolution(solution.Solution);
solution.RemoveAllSolution();
if (!item.TryGetComponent(out ExtractableComponent? extract)
|| extract.GrindableSolution == null
|| !_solutionsSystem.TryGetSolution(item, extract.GrindableSolution, out var solution)) continue;
var juiceEvent = new ExtractableScalingEvent(); // default of scalar is always 1.0
RaiseLocalEvent(item.Uid, juiceEvent, false);
if (component.HeldBeaker.CurrentVolume + solution.CurrentVolume * juiceEvent.Scalar >
component.HeldBeaker.MaxVolume) continue;
solution.ScaleSolution(juiceEvent.Scalar);
_solutionsSystem.TryAddSolution(beakerEntity.Uid, component.HeldBeaker, solution);
_solutionsSystem.RemoveAllSolution(beakerEntity.Uid, solution);
item.Delete();
}
component.Busy = false;
EnqueueUiUpdate(component);
bui?.SendMessage(new SharedReagentGrinderComponent.ReagentGrinderWorkCompleteMessage());
@@ -306,17 +332,21 @@ namespace Content.Server.Kitchen.EntitySystems
{
foreach (var item in component.Chamber.ContainedEntities.ToList())
{
if (!item.TryGetComponent<JuiceableComponent>(out var juiceMe)) continue;
var juiceEvent = new JuiceableScalingEvent(); // default of scalar is always 1.0
if (!item.TryGetComponent<ExtractableComponent>(out var juiceMe)) continue;
var juiceEvent = new ExtractableScalingEvent(); // default of scalar is always 1.0
if (item.HasComponent<StackComponent>())
{
RaiseLocalEvent<JuiceableScalingEvent>(item.Uid, juiceEvent);
RaiseLocalEvent(item.Uid, juiceEvent);
}
if (component.HeldBeaker.CurrentVolume + juiceMe.JuiceResultSolution.TotalVolume * juiceEvent.Scalar > component.HeldBeaker.MaxVolume) continue;
juiceMe.JuiceResultSolution.ScaleSolution(juiceEvent.Scalar);
component.HeldBeaker.TryAddSolution(juiceMe.JuiceResultSolution);
if (component.HeldBeaker.CurrentVolume +
juiceMe.ResultSolution.TotalVolume * juiceEvent.Scalar >
component.HeldBeaker.MaxVolume) continue;
juiceMe.ResultSolution.ScaleSolution(juiceEvent.Scalar);
_solutionsSystem.TryAddSolution(beakerEntity.Uid, component.HeldBeaker, juiceMe.ResultSolution);
item.Delete();
}
bui?.SendMessage(new SharedReagentGrinderComponent.ReagentGrinderWorkCompleteMessage());
component.Busy = false;
EnqueueUiUpdate(component);

View File

@@ -5,10 +5,10 @@ namespace Content.Server.Kitchen.Events
/// <summary>
/// Used in scaling amount of solution to extract in juicing
/// </summary>
public class JuiceableScalingEvent : EntityEventArgs
public class ExtractableScalingEvent : EntityEventArgs
{
public JuiceableScalingEvent()
public ExtractableScalingEvent()
{
Scalar = 1f;
}