Created Proximity Detection and Beeper Systems (#23177)

This commit is contained in:
Jezithyr
2024-01-04 15:56:23 -08:00
committed by GitHub
parent 435e218340
commit c242e05cde
11 changed files with 534 additions and 217 deletions

View File

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using Robust.Shared.GameStates;
namespace Content.Shared.Beeper.Components;
[RegisterComponent] //component tag for events. If we add support for component pairs on events then this won't be needed anymore!
public sealed partial class ProximityBeeperComponent : Component
{
}