From c2c512a7e330a819731be403ae0df2a4a5c35275 Mon Sep 17 00:00:00 2001 From: Acruid Date: Thu, 19 Dec 2019 11:35:17 -0800 Subject: [PATCH] Adds base.Initialize() calls to components that were missing them. --- .../GameObjects/Components/Cargo/CargoOrderDatabaseComponent.cs | 2 ++ .../GameObjects/Components/Power/PowerNodeComponent.cs | 2 ++ .../GameObjects/Components/Power/PowerTransferComponent.cs | 2 ++ 3 files changed, 6 insertions(+) diff --git a/Content.Server/GameObjects/Components/Cargo/CargoOrderDatabaseComponent.cs b/Content.Server/GameObjects/Components/Cargo/CargoOrderDatabaseComponent.cs index 54013b302c..db32f1a3d3 100644 --- a/Content.Server/GameObjects/Components/Cargo/CargoOrderDatabaseComponent.cs +++ b/Content.Server/GameObjects/Components/Cargo/CargoOrderDatabaseComponent.cs @@ -17,6 +17,8 @@ namespace Content.Server.GameObjects.Components.Cargo public override void Initialize() { + base.Initialize(); + _cargoOrderDataManager.AddComponent(this); } diff --git a/Content.Server/GameObjects/Components/Power/PowerNodeComponent.cs b/Content.Server/GameObjects/Components/Power/PowerNodeComponent.cs index e44ee1d910..88f0c11209 100644 --- a/Content.Server/GameObjects/Components/Power/PowerNodeComponent.cs +++ b/Content.Server/GameObjects/Components/Power/PowerNodeComponent.cs @@ -39,6 +39,8 @@ namespace Content.Server.GameObjects.Components.Power public override void Initialize() { + base.Initialize(); + TryCreatePowernetConnection(); } diff --git a/Content.Server/GameObjects/Components/Power/PowerTransferComponent.cs b/Content.Server/GameObjects/Components/Power/PowerTransferComponent.cs index d9764afafb..5211df3475 100644 --- a/Content.Server/GameObjects/Components/Power/PowerTransferComponent.cs +++ b/Content.Server/GameObjects/Components/Power/PowerTransferComponent.cs @@ -29,6 +29,8 @@ namespace Content.Server.GameObjects.Components.Power public override void Initialize() { + base.Initialize(); + if (Parent == null) { SpreadPowernet();