Turns out we don't need to spawn a timer to delete ghosts anymore

This commit is contained in:
zumorica
2020-04-17 19:23:06 +02:00
parent 02ccc6dc45
commit c2e328e5ae
3 changed files with 3 additions and 3 deletions

View File

@@ -29,7 +29,7 @@ namespace Content.Server.Administration
{
var visiting = mind.VisitingEntity;
mind.UnVisit();
Timer.Spawn(100, visiting.Delete);
visiting.Delete();
}
else
{